package d2asset import ( "strings" "github.com/OpenDiablo2/OpenDiablo2/d2common" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource" "github.com/OpenDiablo2/OpenDiablo2/d2core/d2config" ) const ( fileBudget = 1024 * 1024 * 32 ) type fileManager struct { cache *d2common.Cache archiveManager *archiveManager config d2config.Configuration } func createFileManager(config d2config.Configuration, archiveManager *archiveManager) *fileManager { return &fileManager{d2common.CreateCache(fileBudget), archiveManager, config} } func (fm *fileManager) loadFile(filePath string) ([]byte, error) { filePath = fm.fixupFilePath(filePath) if value, found := fm.cache.Retrieve(filePath); found { return value.([]byte), nil } archive, err := fm.archiveManager.loadArchiveForFile(filePath) if err != nil { return nil, err } data, err := archive.ReadFile(filePath) if err != nil { return nil, err } if err := fm.cache.Insert(filePath, data, len(data)); err != nil { return nil, err } return data, nil } func (fm *fileManager) fileExists(filePath string) (bool, error) { filePath = fm.fixupFilePath(filePath) return fm.archiveManager.fileExistsInArchive(filePath) } func (fm *fileManager) fixupFilePath(filePath string) string { filePath = strings.ReplaceAll(filePath, "{LANG}", fm.config.Language) if strings.ToUpper(d2resource.LanguageCode) == "CHI" { filePath = strings.ReplaceAll(filePath, "{LANG_FONT}", fm.config.Language) } else { filePath = strings.ReplaceAll(filePath, "{LANG_FONT}", "latin") } filePath = strings.ToLower(filePath) filePath = strings.ReplaceAll(filePath, `/`, "\\") filePath = strings.TrimPrefix(filePath, "\\") return filePath }