package ebiten import ( "image" "log" "github.com/OpenDiablo2/OpenDiablo2/d2common" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2config" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" ) type EbitenRenderer struct { } func CreateRenderer() (*EbitenRenderer, error) { result := &EbitenRenderer{} config, err := d2config.Get() if err != nil { log.Fatal(err) return nil, err } ebiten.SetCursorVisible(false) ebiten.SetFullscreen(config.FullScreen) ebiten.SetRunnableInBackground(config.RunInBackground) ebiten.SetVsyncEnabled(config.VsyncEnabled) ebiten.SetMaxTPS(config.TicksPerSecond) return result, nil } func (*EbitenRenderer) GetRendererName() string { return "Ebiten" } func (*EbitenRenderer) SetWindowIcon(fileName string) { _, iconImage, err := ebitenutil.NewImageFromFile(fileName, ebiten.FilterLinear) if err == nil { ebiten.SetWindowIcon([]image.Image{iconImage}) } } func (r *EbitenRenderer) IsDrawingSkipped() bool { return ebiten.IsDrawingSkipped() } func (r *EbitenRenderer) Run(f func(surface d2common.Surface) error, width, height int, title string) error { config, err := d2config.Get() if err != nil { log.Fatal(err) return err } return ebiten.Run(func(img *ebiten.Image) error { err := f(&ebitenSurface{image: img}) if err != nil { return err } return nil }, width, height, config.Scale, title) } func (r *EbitenRenderer) CreateSurface(surface d2common.Surface) (error, d2common.Surface) { result := &ebitenSurface{ image: surface.(*ebitenSurface).image, stateCurrent: surfaceState{ filter: ebiten.FilterNearest, mode: ebiten.CompositeModeSourceOver, }, } return nil, result } func (r *EbitenRenderer) NewSurface(width, height int, filter d2common.Filter) (error, d2common.Surface) { ebitenFilter := d2ToEbitenFilter(filter) img, err := ebiten.NewImage(width, height, ebitenFilter) if err != nil { return err, nil } result := &ebitenSurface{ image: img, } return nil, result } func (r *EbitenRenderer) IsFullScreen() (bool, error) { return ebiten.IsFullscreen(), nil } func (r *EbitenRenderer) SetFullScreen(fullScreen bool) error { ebiten.SetFullscreen(fullScreen) return nil } func (r *EbitenRenderer) SetVSyncEnabled(vsync bool) error { ebiten.SetVsyncEnabled(vsync) return nil } func (r *EbitenRenderer) GetVSyncEnabled() (bool, error) { return ebiten.IsVsyncEnabled(), nil } func (r *EbitenRenderer) GetCursorPos() (int, int, error) { cx, cy := ebiten.CursorPosition() return cx, cy, nil } func (r *EbitenRenderer) CurrentFPS() float64 { return ebiten.CurrentFPS() }