package d2ui import ( "image" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2util" ) // ButtonType defines the type of button type ButtonType int // ButtonType constants const ( ButtonTypeWide ButtonType = 1 ButtonTypeMedium ButtonType = 2 ButtonTypeNarrow ButtonType = 3 ButtonTypeCancel ButtonType = 4 ButtonTypeTall ButtonType = 5 ButtonTypeShort ButtonType = 6 ButtonTypeOkCancel ButtonType = 7 // Game UI ButtonTypeSkill ButtonType = 7 ButtonTypeRun ButtonType = 8 ButtonTypeMenu ButtonType = 9 ButtonTypeGoldCoin ButtonType = 10 ButtonTypeClose ButtonType = 11 ButtonTypeSecondaryInvHand ButtonType = 12 ButtonTypeMinipanelCharacter ButtonType = 13 ButtonTypeMinipanelInventory ButtonType = 14 ButtonTypeMinipanelSkill ButtonType = 15 ButtonTypeMinipanelAutomap ButtonType = 16 ButtonTypeMinipanelMessage ButtonType = 17 ButtonTypeMinipanelQuest ButtonType = 18 ButtonTypeMinipanelMen ButtonType = 19 ButtonTypeSquareClose ButtonType = 20 ButtonTypeSquareOk ButtonType = 21 ButtonTypeSkillTreeTab ButtonType = 22 ButtonTypeQuestDescr ButtonType = 23 ButtonTypeMinipanelOpenClose ButtonType = 24 ButtonTypeMinipanelParty ButtonType = 25 ButtonTypeBuy ButtonType = 26 ButtonTypeSell ButtonType = 27 ButtonTypeRepair ButtonType = 28 ButtonTypeRepairAll ButtonType = 29 ButtonTypeUpArrow ButtonType = 30 ButtonTypeDownArrow ButtonType = 31 ButtonTypeLeftArrow ButtonType = 32 ButtonTypeRightArrow ButtonType = 33 ButtonTypeQuery ButtonType = 34 ButtonTypeSquelchChat ButtonType = 35 ButtonTypeTabBlank ButtonType = 36 ButtonTypeBlankQuestBtn ButtonType = 37 ButtonTypeAddSkill ButtonType = 38 ButtonNoFixedWidth int = -1 ButtonNoFixedHeight int = -1 ) const ( buttonStatePressed = iota + 1 buttonStateToggled buttonStatePressedToggled ) const ( buyButtonBaseFrame = 2 // base frame offset of the "buy" button dc6 sellButtonBaseFrame = 4 // base frame offset of the "sell" button dc6 repairButtonBaseFrame = 6 // base frame offset of the "repair" button dc6 queryButtonBaseFrame = 8 // base frame offset of the "query" button dc6 closeButtonBaseFrame = 10 // base frame offset of the "close" button dc6 leftArrowButtonBaseFrame = 12 // base frame offset of the "leftArrow" button dc6 rightArrowButtonBaseFrame = 14 // base frame offset of the "rightArrow" button dc6 okButtonBaseFrame = 16 // base frame offset of the "ok" button dc6 repairAllButtonBaseFrame = 18 // base frame offset of the "repair all" button dc6 squelchChatButtonBaseFrame = 20 // base frame offset of the "?" button dc6 ) const ( greyAlpha100 = 0x646464ff lightGreyAlpha75 = 0x808080c3 whiteAlpha100 = 0xffffffff ) // ButtonLayout defines the type of buttons type ButtonLayout struct { ResourceName string PaletteName string FontPath string ClickableRect *image.Rectangle XSegments int YSegments int BaseFrame int DisabledFrame int DisabledColor uint32 TextOffset int FixedWidth int FixedHeight int LabelColor uint32 Toggleable bool AllowFrameChange bool HasImage bool Tooltip int TooltipXOffset int TooltipYOffset int } const ( buttonTooltipNone int = iota buttonTooltipClose buttonTooltipOk buttonTooltipBuy buttonTooltipSell buttonTooltipRepair buttonTooltipRepairAll buttonTooltipLeftArrow buttonTooltipRightArrow buttonTooltipQuery buttonTooltipSquelchChat ) const ( buttonBuySellTooltipXOffset = 15 buttonBuySellTooltipYOffset = -2 ) const ( buttonWideSegmentsX = 2 buttonWideSegmentsY = 1 buttonWideDisabledFrame = -1 buttonWideTextOffset = 1 buttonShortSegmentsX = 1 buttonShortSegmentsY = 1 buttonShortDisabledFrame = -1 buttonShortTextOffset = -1 buttonMediumSegmentsX = 1 buttonMediumSegmentsY = 1 buttonTallSegmentsX = 1 buttonTallSegmentsY = 1 buttonTallTextOffset = 5 buttonCancelSegmentsX = 1 buttonCancelSegmentsY = 1 buttonCancelTextOffset = 1 buttonOkCancelSegmentsX = 1 buttonOkCancelSegmentsY = 1 buttonOkCancelDisabledFrame = -1 buttonUpDownArrowSegmentsX = 1 buttonUpDownArrowSegmentsY = 1 buttonUpDownArrowDisabledFrame = -1 buttonUpArrowBaseFrame = 0 buttonDownArrowBaseFrame = 2 buttonBuySellSegmentsX = 1 buttonBuySellSegmentsY = 1 buttonBuySellDisabledFrame = 1 buttonSkillTreeTabXSegments = 1 buttonSkillTreeTabYSegments = 1 buttonSkillTreeTabDisabledFrame = 7 buttonSkillTreeTabBaseFrame = 7 buttonSkillTreeTabFixedWidth = 93 buttonSkillTreeTabFixedHeight = 107 buttonTabXSegments = 1 buttonTabYSegments = 1 buttonMinipanelOpenCloseBaseFrame = 0 buttonMinipanelXSegments = 1 buttonMinipanelYSegments = 1 blankQuestButtonXSegments = 1 blankQuestButtonYSegments = 1 blankQuestButtonDisabledFrames = 0 buttonMinipanelCharacterBaseFrame = 0 buttonMinipanelInventoryBaseFrame = 2 buttonMinipanelSkilltreeBaseFrame = 4 buttonMinipanelPartyBaseFrame = 6 buttonMinipanelAutomapBaseFrame = 8 buttonMinipanelMessageBaseFrame = 10 buttonMinipanelQuestBaseFrame = 12 buttonMinipanelMenBaseFrame = 14 buttonRunSegmentsX = 1 buttonRunSegmentsY = 1 buttonRunDisabledFrame = -1 buttonGoldCoinSegmentsX = 1 buttonGoldCoinSegmentsY = 1 buttonGoldCoinDisabledFrame = -1 buttonAddSkillSegmentsX = 1 buttonAddSkillSegmentsY = 1 buttonAddSkillDisabledFrame = 2 pressedButtonOffset = 2 ) // nolint:funlen // cant reduce func getButtonLayouts() map[ButtonType]ButtonLayout { return map[ButtonType]ButtonLayout{ ButtonTypeWide: { XSegments: buttonWideSegmentsX, YSegments: buttonWideSegmentsY, DisabledFrame: buttonWideDisabledFrame, DisabledColor: lightGreyAlpha75, TextOffset: buttonWideTextOffset, ResourceName: d2resource.WideButtonBlank, PaletteName: d2resource.PaletteUnits, FontPath: d2resource.FontExocet10, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeCancel: { XSegments: buttonCancelSegmentsX, YSegments: buttonCancelSegmentsY, DisabledFrame: 0, DisabledColor: lightGreyAlpha75, TextOffset: buttonCancelTextOffset, ResourceName: d2resource.CancelButton, PaletteName: d2resource.PaletteUnits, FontPath: d2resource.FontExocet10, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeShort: { XSegments: buttonShortSegmentsX, YSegments: buttonShortSegmentsY, DisabledFrame: buttonShortDisabledFrame, DisabledColor: lightGreyAlpha75, TextOffset: buttonShortTextOffset, ResourceName: d2resource.ShortButtonBlank, PaletteName: d2resource.PaletteUnits, FontPath: d2resource.FontRediculous, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeMedium: { XSegments: buttonMediumSegmentsX, YSegments: buttonMediumSegmentsY, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.MediumButtonBlank, PaletteName: d2resource.PaletteUnits, FontPath: d2resource.FontExocet10, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeTall: { XSegments: buttonTallSegmentsX, YSegments: buttonTallSegmentsY, TextOffset: buttonTallTextOffset, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.TallButtonBlank, PaletteName: d2resource.PaletteUnits, FontPath: d2resource.FontExocet10, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeOkCancel: { XSegments: buttonOkCancelSegmentsX, YSegments: buttonOkCancelSegmentsY, DisabledFrame: buttonOkCancelDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.CancelButton, PaletteName: d2resource.PaletteUnits, FontPath: d2resource.FontRediculous, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeRun: { XSegments: buttonRunSegmentsX, YSegments: buttonRunSegmentsY, DisabledFrame: buttonRunDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.RunButton, PaletteName: d2resource.PaletteSky, Toggleable: true, FontPath: d2resource.FontRediculous, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeGoldCoin: { XSegments: buttonGoldCoinSegmentsX, YSegments: buttonGoldCoinSegmentsY, DisabledFrame: buttonGoldCoinDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.GoldCoinButton, PaletteName: d2resource.PaletteSky, Toggleable: true, FontPath: d2resource.FontRediculous, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeSquareClose: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: closeButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipClose, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeSquareOk: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: okButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipOk, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeBuy: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: buyButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipBuy, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeSell: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: sellButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipSell, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeRepair: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: repairButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipRepair, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeRepairAll: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: repairAllButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipRepairAll, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeUpArrow: { XSegments: buttonUpDownArrowSegmentsX, YSegments: buttonUpDownArrowSegmentsY, DisabledFrame: buttonUpDownArrowDisabledFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonUpArrowBaseFrame, ResourceName: d2resource.UpDownArrows, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, }, ButtonTypeDownArrow: { XSegments: buttonUpDownArrowSegmentsX, YSegments: buttonUpDownArrowSegmentsY, DisabledFrame: buttonUpDownArrowDisabledFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonDownArrowBaseFrame, ResourceName: d2resource.UpDownArrows, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, }, ButtonTypeLeftArrow: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: leftArrowButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipLeftArrow, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeRightArrow: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: rightArrowButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipRightArrow, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeQuery: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: queryButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipQuery, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeSquelchChat: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.BuySellButton, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, BaseFrame: squelchChatButtonBaseFrame, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, Tooltip: buttonTooltipSquelchChat, TooltipXOffset: buttonBuySellTooltipXOffset, TooltipYOffset: buttonBuySellTooltipYOffset, }, ButtonTypeQuestDescr: { XSegments: buttonBuySellSegmentsX, YSegments: buttonBuySellSegmentsY, DisabledFrame: buttonBuySellDisabledFrame, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.QuestLogQDescrBtn, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeTabBlank: { XSegments: buttonTabXSegments, YSegments: buttonTabYSegments, DisabledFrame: 0, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.WPTabs, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: false, HasImage: false, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeBlankQuestBtn: { XSegments: blankQuestButtonXSegments, YSegments: blankQuestButtonYSegments, DisabledFrame: blankQuestButtonDisabledFrames, DisabledColor: lightGreyAlpha75, ResourceName: d2resource.QuestLogDone, PaletteName: d2resource.PaletteUnits, Toggleable: true, FontPath: d2resource.Font30, AllowFrameChange: false, HasImage: false, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: greyAlpha100, }, ButtonTypeSkillTreeTab: { XSegments: buttonSkillTreeTabXSegments, YSegments: buttonSkillTreeTabYSegments, DisabledFrame: buttonSkillTreeTabDisabledFrame, DisabledColor: lightGreyAlpha75, BaseFrame: buttonSkillTreeTabBaseFrame, ResourceName: d2resource.SkillsPanelAmazon, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: false, HasImage: false, FixedWidth: buttonSkillTreeTabFixedWidth, FixedHeight: buttonSkillTreeTabFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelOpenClose: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelOpenCloseBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelOpenCloseBaseFrame, ResourceName: d2resource.MenuButton, PaletteName: d2resource.PaletteSky, Toggleable: true, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelCharacter: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelCharacterBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelCharacterBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelInventory: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelInventoryBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelInventoryBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelSkill: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelSkilltreeBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelSkilltreeBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelParty: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelPartyBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelPartyBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelAutomap: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelAutomapBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelAutomapBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelMessage: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelMessageBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelMessageBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelQuest: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelQuestBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelQuestBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeMinipanelMen: { XSegments: buttonMinipanelXSegments, YSegments: buttonMinipanelYSegments, DisabledFrame: buttonMinipanelMenBaseFrame, DisabledColor: whiteAlpha100, BaseFrame: buttonMinipanelMenBaseFrame, ResourceName: d2resource.MinipanelButton, PaletteName: d2resource.PaletteSky, Toggleable: false, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, LabelColor: whiteAlpha100, }, ButtonTypeAddSkill: { XSegments: buttonAddSkillSegmentsX, YSegments: buttonAddSkillSegmentsY, DisabledFrame: buttonAddSkillDisabledFrame, DisabledColor: whiteAlpha100, ResourceName: d2resource.AddSkillButton, PaletteName: d2resource.PaletteSky, Toggleable: true, FontPath: d2resource.Font16, AllowFrameChange: true, HasImage: true, FixedWidth: ButtonNoFixedWidth, FixedHeight: ButtonNoFixedHeight, }, } } // static check to ensure button implements clickable widget var _ ClickableWidget = &Button{} // Button defines a standard wide UI button type Button struct { *BaseWidget buttonLayout ButtonLayout normalSurface d2interface.Surface pressedSurface d2interface.Surface toggledSurface d2interface.Surface pressedToggledSurface d2interface.Surface disabledSurface d2interface.Surface onClick func() enabled bool pressed bool toggled bool tooltip *Tooltip } // NewButton creates an instance of Button func (ui *UIManager) NewButton(buttonType ButtonType, text string) *Button { base := NewBaseWidget(ui) base.SetVisible(true) btn := &Button{ BaseWidget: base, enabled: true, pressed: false, } buttonLayout := getButtonLayouts()[buttonType] btn.buttonLayout = buttonLayout lbl := ui.NewLabel(buttonLayout.FontPath, d2resource.PaletteUnits) lbl.SetText(text) lbl.Color[0] = d2util.Color(buttonLayout.LabelColor) lbl.Alignment = HorizontalAlignCenter buttonSprite, err := ui.NewSprite(buttonLayout.ResourceName, buttonLayout.PaletteName) if err != nil { ui.Error(err.Error()) return nil } if buttonLayout.FixedWidth > 0 { btn.width = buttonLayout.FixedWidth } else { for i := 0; i < buttonLayout.XSegments; i++ { w, _, frameSizeErr := buttonSprite.GetFrameSize(i) if frameSizeErr != nil { ui.Error(frameSizeErr.Error()) return nil } btn.width += w } } if buttonLayout.FixedHeight > 0 { btn.height = buttonLayout.FixedHeight } else { for i := 0; i < buttonLayout.YSegments; i++ { _, h, frameSizeErr := buttonSprite.GetFrameSize(i * buttonLayout.YSegments) if frameSizeErr != nil { ui.Error(frameSizeErr.Error()) return nil } btn.height += h } } btn.normalSurface = ui.renderer.NewSurface(btn.width, btn.height) buttonSprite.SetPosition(0, 0) buttonSprite.SetEffect(d2enum.DrawEffectModulate) btn.createTooltip() ui.addWidget(btn) // important that this comes before prerenderStates! btn.prerenderStates(buttonSprite, &buttonLayout, lbl) return btn } type buttonStateDescriptor struct { baseFrame int offsetX, offsetY int prerenderdestination *d2interface.Surface fmtErr string } func (v *Button) createTooltip() { var t *Tooltip switch v.buttonLayout.Tooltip { case buttonTooltipNone: return case buttonTooltipClose: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("strClose")) case buttonTooltipOk: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateLabel(d2enum.OKLabel)) case buttonTooltipBuy: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("NPCPurchaseItems")) case buttonTooltipSell: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("NPCSellItems")) case buttonTooltipRepair: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("NPCRepairItems")) case buttonTooltipRepairAll: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateLabel(d2enum.RepairAll)) case buttonTooltipLeftArrow: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("KeyLeft")) case buttonTooltipRightArrow: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("KeyRight")) case buttonTooltipQuery: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("")) // need to be set up case buttonTooltipSquelchChat: t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom) t.SetText(v.manager.asset.TranslateString("strParty19")) // need to be verivied } t.SetVisible(false) v.SetTooltip(t) } func (v *Button) prerenderStates(btnSprite *Sprite, btnLayout *ButtonLayout, label *Label) { numButtonStates := btnSprite.GetFrameCount() / (btnLayout.XSegments * btnLayout.YSegments) // buttons always have a base image if v.buttonLayout.HasImage { btnSprite.RenderSegmented(v.normalSurface, btnLayout.XSegments, btnLayout.YSegments, btnLayout.BaseFrame) } _, labelHeight := label.GetSize() textY := half(v.height - labelHeight) xOffset := half(v.width) label.SetPosition(xOffset, textY) label.Render(v.normalSurface) if !btnLayout.AllowFrameChange { return } xSeg, ySeg, baseFrame := btnLayout.XSegments, btnLayout.YSegments, btnLayout.BaseFrame buttonStateConfigs := make([]*buttonStateDescriptor, 0) // pressed button if numButtonStates > buttonStatePressed { state := &buttonStateDescriptor{ baseFrame + buttonStatePressed, xOffset - pressedButtonOffset, textY + pressedButtonOffset, &v.pressedSurface, "failed to render button pressedSurface, err: %v\n", } buttonStateConfigs = append(buttonStateConfigs, state) } // toggle button if numButtonStates > buttonStateToggled { buttonStateConfigs = append(buttonStateConfigs, &buttonStateDescriptor{ baseFrame + buttonStateToggled, xOffset, textY, &v.toggledSurface, "failed to render button toggledSurface, err: %v\n", }) } // pressed+toggled if numButtonStates > buttonStatePressedToggled { buttonStateConfigs = append(buttonStateConfigs, &buttonStateDescriptor{ baseFrame + buttonStatePressedToggled, xOffset, textY, &v.pressedToggledSurface, "failed to render button pressedToggledSurface, err: %v\n", }) } // disabled button if btnLayout.DisabledFrame != -1 { disabledState := &buttonStateDescriptor{ btnLayout.DisabledFrame, xOffset, textY, &v.disabledSurface, "failed to render button disabledSurface, err: %v\n", } buttonStateConfigs = append(buttonStateConfigs, disabledState) } for stateIdx, w, h := 0, v.width, v.height; stateIdx < len(buttonStateConfigs); stateIdx++ { state := buttonStateConfigs[stateIdx] if stateIdx > 1 && btnLayout.ResourceName == d2resource.BuySellButton { // Without returning early, the button UI gets all subsequent (unrelated) frames // stacked on top. Only 2 frames from this sprite are applicable to the button // in question. The presentation is incorrect without this hack! continue } surface := v.manager.renderer.NewSurface(w, h) *state.prerenderdestination = surface btnSprite.RenderSegmented(*state.prerenderdestination, xSeg, ySeg, state.baseFrame) label.SetPosition(state.offsetX, state.offsetY) label.Render(*state.prerenderdestination) } } // OnActivated defines the callback handler for the activate event func (v *Button) OnActivated(callback func()) { v.onClick = callback } // Activate calls the on activated callback handler, if any func (v *Button) Activate() { if v.onClick == nil { return } v.onClick() } // Render renders the button func (v *Button) Render(target d2interface.Surface) { target.PushFilter(d2enum.FilterNearest) defer target.Pop() target.PushTranslation(v.x, v.y) defer target.Pop() switch { case !v.enabled: target.PushColor(d2util.Color(v.buttonLayout.DisabledColor)) defer target.Pop() if v.toggled { target.Render(v.toggledSurface) } else if v.buttonLayout.HasImage { // it allows to use SetEnabled(false) for non-image budons target.Render(v.disabledSurface) } case v.toggled && v.pressed: target.Render(v.pressedToggledSurface) case v.pressed: if v.buttonLayout.AllowFrameChange { target.Render(v.pressedSurface) } else { target.Render(v.normalSurface) } case v.toggled: target.Render(v.toggledSurface) default: target.Render(v.normalSurface) } } // Toggle negates the toggled state of the button func (v *Button) Toggle() { v.toggled = !v.toggled } // GetToggled returns the toggled state of the button func (v *Button) GetToggled() bool { return v.toggled } // Advance advances the button state func (v *Button) Advance(_ float64) error { return nil } // GetEnabled returns the enabled state func (v *Button) GetEnabled() bool { return v.enabled } // SetEnabled sets the enabled state func (v *Button) SetEnabled(enabled bool) { v.enabled = enabled } // GetPressed returns the pressed state of the button func (v *Button) GetPressed() bool { return v.pressed } // SetPressed sets the pressed state of the button func (v *Button) SetPressed(pressed bool) { v.pressed = pressed } // SetVisible sets the pressed state of the button func (v *Button) SetVisible(visible bool) { v.BaseWidget.SetVisible(visible) if v.isHovered() && !visible { v.hoverEnd() } } // SetPosition sets the position of the widget func (v *Button) SetPosition(x, y int) { v.BaseWidget.SetPosition(x, y) if v.buttonLayout.Tooltip != buttonTooltipNone { v.tooltip.SetPosition(x+v.buttonLayout.TooltipXOffset, y+v.buttonLayout.TooltipYOffset) } } // SetTooltip adds a tooltip to the button func (v *Button) SetTooltip(t *Tooltip) { v.tooltip = t v.OnHoverStart(func() { v.tooltip.SetVisible(true) }) v.OnHoverEnd(func() { v.tooltip.SetVisible(false) }) } func half(n int) int { return n / 2 }