using Autofac; using OpenDiablo2.Common.Interfaces; using OpenDiablo2.Common.Interfaces.Mobs; using OpenDiablo2.Core.GameState_; using OpenDiablo2.Core.Map_Engine; using OpenDiablo2.Core.UI; namespace OpenDiablo2.Core { public sealed class AutofacModule : Module { private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); protected override void Load(ContainerBuilder builder) { log.Info("Configuring OpenDiablo2.Core service implementations."); builder.RegisterType