package Video import ( "log" "github.com/OpenDiablo2/OpenDiablo2/Common" ) type BinkVideoMode uint32 const ( BinkVideoModeNormal BinkVideoMode = 0 BinkVideoModeHeightDoubled BinkVideoMode = 1 BinkVideoModeHeightInterlaced BinkVideoMode = 2 BinkVideoModeWidthDoubled BinkVideoMode = 3 BinkVideoModeWidthAndHeightDoubled BinkVideoMode = 4 BinkVideoModeWidthAndHeightInterlaced BinkVideoMode = 5 ) type BinkAudioAlgorithm uint32 const ( BinkAudioAlgorithmFFT BinkAudioAlgorithm = 0 BinkAudioAlgorithmDCT BinkAudioAlgorithm = 1 ) type BinkAudioTrack struct { AudioChannels uint16 AudioSampleRateHz uint16 Stereo bool Algorithm BinkAudioAlgorithm AudioTrackId uint32 } type BinkDecoder struct { videoCodecRevision byte fileSize uint32 numberOfFrames uint32 largestFrameSizeBytes uint32 VideoWidth uint32 VideoHeight uint32 FPS uint32 FrameTimeMS uint32 streamReader *Common.StreamReader VideoMode BinkVideoMode HasAlphaPlane bool Grayscale bool AudioTracks []BinkAudioTrack FrameIndexTable []uint32 // Mask bit 0, as this is defined as a keyframe frameIndex uint32 } func CreateBinkDecoder(source []byte) *BinkDecoder { result := &BinkDecoder{ streamReader: Common.CreateStreamReader(source), } result.loadHeaderInformation() return result } func (v *BinkDecoder) GetNextFrame() { //v.streamReader.SetPosition(uint64(v.FrameIndexTable[i] & 0xFFFFFFFE)) lengthOfAudioPackets := v.streamReader.GetUInt32() - 4 samplesInPacket := v.streamReader.GetUInt32() v.streamReader.SkipBytes(int(lengthOfAudioPackets)) log.Printf("Frame %d:\tSamp: %d", v.frameIndex, samplesInPacket) v.frameIndex++ } func (v *BinkDecoder) loadHeaderInformation() { v.streamReader.SetPosition(0) headerBytes, _ := v.streamReader.ReadBytes(3) if string(headerBytes) != "BIK" { log.Fatal("Invalid header for bink video") } v.videoCodecRevision = v.streamReader.GetByte() v.fileSize = v.streamReader.GetUInt32() v.numberOfFrames = v.streamReader.GetUInt32() v.largestFrameSizeBytes = v.streamReader.GetUInt32() v.streamReader.SkipBytes(4) // Number of frames again? v.VideoWidth = v.streamReader.GetUInt32() v.VideoHeight = v.streamReader.GetUInt32() fpsDividend := v.streamReader.GetUInt32() fpsDivider := v.streamReader.GetUInt32() v.FPS = uint32(float32(fpsDividend) / float32(fpsDivider)) v.FrameTimeMS = 1000 / v.FPS videoFlags := v.streamReader.GetUInt32() v.VideoMode = BinkVideoMode((videoFlags >> 28) & 0x0F) v.HasAlphaPlane = ((videoFlags >> 20) & 0x1) == 1 v.Grayscale = ((videoFlags >> 17) & 0x1) == 1 numberOfAudioTracks := v.streamReader.GetUInt32() v.AudioTracks = make([]BinkAudioTrack, numberOfAudioTracks) for i := 0; i < int(numberOfAudioTracks); i++ { v.streamReader.SkipBytes(2) // Unknown v.AudioTracks[i].AudioChannels = v.streamReader.GetUInt16() } for i := 0; i < int(numberOfAudioTracks); i++ { v.AudioTracks[i].AudioSampleRateHz = v.streamReader.GetUInt16() flags := v.streamReader.GetUInt16() v.AudioTracks[i].Stereo = ((flags >> 13) & 0x1) == 1 v.AudioTracks[i].Algorithm = BinkAudioAlgorithm((flags >> 12) & 0x1) } for i := 0; i < int(numberOfAudioTracks); i++ { v.AudioTracks[i].AudioTrackId = v.streamReader.GetUInt32() } v.FrameIndexTable = make([]uint32, v.numberOfFrames+1) for i := 0; i < int(v.numberOfFrames+1); i++ { v.FrameIndexTable[i] = v.streamReader.GetUInt32() } }