package Common import ( "log" "strings" "github.com/OpenDiablo2/OpenDiablo2/PaletteDefs" ) // PaletteRGB represents a color in a palette type PaletteRGB struct { R, G, B uint8 } // PaletteType represents a palette type PaletteRec struct { Name PaletteDefs.PaletteType Colors [256]PaletteRGB } var Palettes map[PaletteDefs.PaletteType]PaletteRec // CreatePalette creates a palette func CreatePalette(name PaletteDefs.PaletteType, data []byte) PaletteRec { result := PaletteRec{Name: name} for i := 0; i <= 255; i++ { result.Colors[i] = PaletteRGB{ B: data[i*3], G: data[(i*3)+1], R: data[(i*3)+2], } } return result } func LoadPalettes(mpqFiles map[string]*MpqFileRecord, fileProvider FileProvider) { Palettes = make(map[PaletteDefs.PaletteType]PaletteRec) for file := range mpqFiles { if strings.Index(file, "/data/global/palette/") != 0 || strings.Index(file, ".dat") != len(file)-4 { continue } nameParts := strings.Split(file, `/`) paletteName := PaletteDefs.PaletteType(nameParts[len(nameParts)-2]) palette := CreatePalette(paletteName, fileProvider.LoadFile(file)) Palettes[paletteName] = palette } log.Printf("Loaded %d palettes", len(Palettes)) }