package d2records // Shrines contains the Unique Appellations type Shrines map[string]*ShrineRecord // ShrineRecord is a representation of a row from shrines.txt type ShrineRecord struct { ShrineType string // None, Recharge, Booster, or Magic ShrineName string // Name of the Shrine Effect string // Effect on the player Code int // Unique identifier Arg0 int // ? (0-400) Arg1 int // ? (0-2000) DurationFrames int // How long the shrine lasts in frames ResetTimeMinutes int // How many minutes until the shrine resets? Rarity int // 1-3 EffectClass int // 0-4 LevelMin int // 0-32 }