package d2netpacket import ( "time" "github.com/OpenDiablo2/OpenDiablo2/d2networking/d2netpacket/d2netpackettype" ) // ServerClosedPacket contains the current time. It is sent by the server // to inform a client that the server has shut down. type ServerClosedPacket struct { TS time.Time `json:"ts"` } // CreateServerClosedPacket returns a NetPacket which declares a // ServerClosedPacket with the current time. func CreateServerClosedPacket() NetPacket { return NetPacket{ PacketType: d2netpackettype.ServerClosed, PacketData: ServerClosedPacket{ TS: time.Now(), }, } }