package d2records import ( "fmt" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) const ( numPropertiesOnSetItem = 9 numBonusPropertiesOnSetItem = 5 bonusToken1 = "a" bonusToken2 = "b" propCodeFmt = "prop%d" propParamFmt = "par%d" propMinFmt = "min%d" propMaxFmt = "max%d" bonusCodeFmt = "aprop%d%s" bonusParamFmt = "apar%d%s" bonusMinFmt = "amin%d%s" bonusMaxFmt = "amax%d%s" ) // SetItemProperty is describes a property of a set item type SetItemProperty = PropertyDescriptor // Loadrecords loads all of the SetItemRecords from records.txt func setItemLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(map[string]*SetItemRecord) for d.Next() { record := &SetItemRecord{ SetItemKey: d.String("index"), SetKey: d.String("set"), ItemCode: d.String("item"), Rarity: d.Number("rarity"), QualityLevel: d.Number("lvl"), RequiredLevel: d.Number("lvl req"), CharacterPaletteTransform: d.Number("chrtransform"), InventoryPaletteTransform: d.Number("invtransform"), InvFile: d.String("invfile"), FlippyFile: d.String("flippyfile"), DropSound: d.String("dropsound"), DropSfxFrame: d.Number("dropsfxframe"), UseSound: d.String("usesound"), CostMult: d.Number("cost mult"), CostAdd: d.Number("cost add"), AddFn: d.Number("add func"), } // normal properties props := [numPropertiesOnSetItem]*SetItemProperty{} for idx := 0; idx < numPropertiesOnSetItem; idx++ { num := idx + 1 props[idx] = &SetItemProperty{ d.String(fmt.Sprintf(propCodeFmt, num)), d.String(fmt.Sprintf(propParamFmt, num)), d.Number(fmt.Sprintf(propMinFmt, num)), d.Number(fmt.Sprintf(propMaxFmt, num)), } } // set bonus properties bonus1 := [numBonusPropertiesOnSetItem]*SetItemProperty{} bonus2 := [numBonusPropertiesOnSetItem]*SetItemProperty{} for idx := 0; idx < numBonusPropertiesOnSetItem; idx++ { num := idx + 1 bonus1[idx] = &SetItemProperty{ d.String(fmt.Sprintf(bonusCodeFmt, num, bonusToken1)), d.String(fmt.Sprintf(bonusParamFmt, num, bonusToken1)), d.Number(fmt.Sprintf(bonusMinFmt, num, bonusToken1)), d.Number(fmt.Sprintf(bonusMaxFmt, num, bonusToken1)), } bonus2[idx] = &SetItemProperty{ d.String(fmt.Sprintf(bonusCodeFmt, num, bonusToken2)), d.String(fmt.Sprintf(bonusParamFmt, num, bonusToken2)), d.Number(fmt.Sprintf(bonusMinFmt, num, bonusToken2)), d.Number(fmt.Sprintf(bonusMaxFmt, num, bonusToken2)), } } record.Properties = props record.SetPropertiesLevel1 = bonus1 record.SetPropertiesLevel2 = bonus2 records[record.SetItemKey] = record } if d.Err != nil { return d.Err } r.Item.SetItems = records r.Debugf("Loaded %d SetItem records", len(records)) return nil }