package d2records import ( "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) func weaponClassesLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(WeaponClasses) for d.Next() { record := &WeaponClassRecord{ Name: d.String("Weapon Class"), Token: d.String("Code"), } records[record.Name] = record } if d.Err != nil { panic(d.Err) } r.Animation.Token.Weapon = records r.Debugf("Loaded %d WeaponClass records", len(records)) return nil }