package d2records import ( "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) func overlaysLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(Overlays) for d.Next() { record := &OverlayRecord{ Name: d.String("Overlay"), Filename: d.String("Filename"), Version: d.Bool("Version"), PreDraw: d.Bool("PreDraw"), XOffset: d.Number("Xoffset"), YOffset: d.Number("Yoffset"), Height1: d.Number("Height1"), Height2: d.Number("Height1"), Height3: d.Number("Height1"), Height4: d.Number("Height1"), AnimRate: d.Number("AnimRate"), Trans: d.Number("Trans"), InitRadius: d.Number("InitRadius"), Radius: d.Number("Radius"), Red: uint8(d.Number("Red")), Green: uint8(d.Number("Green")), Blue: uint8(d.Number("Blue")), } records[record.Name] = record } if d.Err != nil { return d.Err } r.Debugf("Loaded %d Overlay records", len(records)) r.Layout.Overlays = records return nil }