Diego M
a3208e26f2
Inventory Slots Management ( #32 )
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Initial Character Panel Work
2018-12-02 16:34:00 -05:00
Tim Sarbin
4a77e47ddd
Finished supporting player movement. Fixed seed bug.
2018-12-01 20:17:51 -05:00
Tim Sarbin
f6d80c707c
Added move request frame. Inventory and character panels now offset map rendering appropriately.
2018-12-01 15:22:55 -05:00
Tim Sarbin
1c5a0d3361
Fleshed out mob management on server. Added player location message frame.
2018-12-01 02:44:40 -05:00
Tim Sarbin
0cabaceb48
Added client/server architecture support.
2018-11-30 23:37:08 -05:00
Tim Sarbin
6907d8e507
Created ServiceBus project and moved interfaces to subfolders.
2018-11-29 22:12:40 -05:00
Diego M
f3793e0a60
Basic Character Panel and Inventory Panel drawing ( #30 )
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* Initial minipanel work
* Character and Inventory panel implementation, frame included
* Separate panel frame from the actual inventory and character panels so they can be reused by other panels
2018-11-29 19:11:25 -05:00
Tim Sarbin
baed1834b4
Added fullscreen option
2018-11-29 18:20:38 -05:00
Tim Sarbin
e5c9af0367
Source cleanup. Made the game run a little better.
2018-11-29 17:58:56 -05:00
Tim Sarbin
22f75b7e39
Added hardware mouse support with scailing
2018-11-27 20:02:18 -05:00
Tim Sarbin
ba6455317f
Detatched Core from Scenes
2018-11-26 18:18:23 -05:00
Tim Sarbin
8c4646d57a
More rendering optimizations
2018-11-25 09:42:39 -05:00
Tim Sarbin
1983d0d40e
Added textbox. Added keyboard manager. Added name entry.
2018-11-23 20:51:32 -05:00
Tim Sarbin
245eabe4c2
Added resource manager. Working on weird memory and performance things.
2018-11-22 22:53:05 -05:00
Tim Sarbin
fcc3293aad
Started work on character select screen. Disabled audio to prevent crashes.
2018-11-22 20:23:00 -05:00
Tim Sarbin
4d124ad959
Initial commit
2018-11-22 00:18:42 -05:00