diff --git a/OpenDiablo2.Core/GameState/GameState.cs b/OpenDiablo2.Core/GameState/GameState.cs index 9cab4339..aae8e24e 100644 --- a/OpenDiablo2.Core/GameState/GameState.cs +++ b/OpenDiablo2.Core/GameState/GameState.cs @@ -48,7 +48,7 @@ namespace OpenDiablo2.Core.GameState_ Seed = random.Next(); sceneManager.ChangeScene("Game"); - ChangeMap(eLevelId.Act1_Town1); + ChangeMap(eLevelId.Act5_BaalEntrance); } public void ChangeMap(eLevelId levelId) diff --git a/OpenDiablo2.Core/Map Engine/MapEngine.cs b/OpenDiablo2.Core/Map Engine/MapEngine.cs index 80f5d480..d5e3062d 100644 --- a/OpenDiablo2.Core/Map Engine/MapEngine.cs +++ b/OpenDiablo2.Core/Map Engine/MapEngine.cs @@ -57,7 +57,7 @@ namespace OpenDiablo2.Core.Map_Engine { PurgeAllMapData(); LoadNewMapData(); - //CameraLocation = new PointF(gameState.MapData.Width / 2, gameState.MapData.Height / 2); + CameraLocation = new PointF(gameState.MapData.Width / 2, gameState.MapData.Height / 2); } private void LoadNewMapData()