From 03ab084b42c95c3e5d203e0408673b0f0969bbda Mon Sep 17 00:00:00 2001 From: "M. Sz" Date: Tue, 10 Nov 2020 12:09:13 +0100 Subject: [PATCH] fixed some lint errors --- d2game/d2gamescreen/cinematics.go | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/d2game/d2gamescreen/cinematics.go b/d2game/d2gamescreen/cinematics.go index 78a9d7d4..bb3a857b 100644 --- a/d2game/d2gamescreen/cinematics.go +++ b/d2game/d2gamescreen/cinematics.go @@ -1,7 +1,6 @@ package d2gamescreen import ( - //"fmt" "log" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2video" @@ -44,7 +43,6 @@ type Cinematics struct { navigator d2interface.Navigator uiManager *d2ui.UIManager videoDecoder *d2video.BinkDecoder - inputManager d2interface.InputManager audioProvider d2interface.AudioProvider } @@ -70,7 +68,6 @@ func CreateCinematics( func (v *Cinematics) OnLoad(loading d2screen.LoadingState) { var err error - // v.audioProvider.SetVolumes(1, 1) v.audioProvider.PlayBGM("") v.cinematicsBackground, err = v.uiManager.NewSprite(d2resource.CinematicsBackground, d2resource.PaletteSky) @@ -187,6 +184,6 @@ func (v *Cinematics) Render(screen d2interface.Surface) { if err != nil { return } - v.cinematicsLabel.Render(screen) + v.cinematicsLabel.Render(screen) }