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https://github.com/OpenDiablo2/OpenDiablo2
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22 lines
446 B
C
22 lines
446 B
C
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#ifndef OPENDIABLO2_GAME_D2DATAMANAGER_H
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#define OPENDIABLO2_GAME_D2DATAMANAGER_H
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#include <memory>
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#include <map>
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#include <string>
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#include <OpenDiablo2.Game/D2EngineConfig.h>
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namespace OpenDiablo2::Game {
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class D2DataManager {
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public:
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typedef std::unique_ptr<D2DataManager> Ptr;
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D2DataManager(const D2EngineConfig& engineConfig);
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private:
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std::map<std::string, std::string> fileEntries;
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};
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}
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#endif // OPENDIABLO2_GAME_D2DATAMANAGER_H
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