diff --git a/gnu/packages/audio.scm b/gnu/packages/audio.scm index 6e8e2e3ebb..e9e924a836 100644 --- a/gnu/packages/audio.scm +++ b/gnu/packages/audio.scm @@ -713,6 +713,35 @@ extensions into easy to use C++ classes. It is the successor of lv2-c++-tools.") (license license:gpl3+))) +(define-public openal + (package + (name "openal") + (version "1.15.1") + (source (origin + (method url-fetch) + (uri (string-append + "http://kcat.strangesoft.net/openal-releases/openal-soft-" + version ".tar.bz2")) + (sha256 + (base32 + "0mmhdqiyb3c9dzvxspm8h2v8jibhi8pfjxnf6m0wn744y1ia2a8f")))) + (build-system cmake-build-system) + (arguments + `(#:tests? #f)) ; no check target + (inputs + `(("alsa-lib" ,alsa-lib) + ("pulseaudio" ,pulseaudio))) + (synopsis "3D audio API") + (description + "OpenAL provides capabilities for playing audio in a virtual 3D +environment. Distance attenuation, doppler shift, and directional sound +emitters are among the features handled by the API. More advanced effects, +including air absorption, occlusion, and environmental reverb, are available +through the EFX extension. It also facilitates streaming audio, multi-channel +buffers, and audio capture.") + (home-page "http://kcat.strangesoft.net/openal.html") + (license license:lgpl2.0+))) + (define-public patchage (package (name "patchage") diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 9c02d88eab..ff3239a22c 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -33,6 +33,7 @@ #:use-module (gnu packages) #:use-module (gnu packages base) #:use-module (gnu packages admin) + #:use-module (gnu packages audio) #:use-module (gnu packages boost) #:use-module (gnu packages gettext) #:use-module (gnu packages gl) @@ -512,35 +513,6 @@ alternative layouts Dvorak and Colemak, as well as for the numpad. Tutorials are primarily in English, however some in other languages are provided.") (license license:gpl3+))) -(define-public openal - (package - (name "openal") - (version "1.15.1") - (source (origin - (method url-fetch) - (uri (string-append - "http://kcat.strangesoft.net/openal-releases/openal-soft-" - version ".tar.bz2")) - (sha256 - (base32 - "0mmhdqiyb3c9dzvxspm8h2v8jibhi8pfjxnf6m0wn744y1ia2a8f")))) - (build-system cmake-build-system) - (arguments - `(#:tests? #f)) ; no check target - (inputs - `(("alsa-lib" ,alsa-lib) - ("pulseaudio" ,pulseaudio))) - (synopsis "3D audio API") - (description - "OpenAL provides capabilities for playing audio in a virtual 3D -environment. Distance attenuation, doppler shift, and directional sound -emitters are among the features handled by the API. More advanced effects, -including air absorption, occlusion, and environmental reverb, are available -through the EFX extension. It also facilitates streaming audio, multi-channel -buffers, and audio capture.") - (home-page "http://kcat.strangesoft.net/openal.html") - (license license:lgpl2.0+))) - (define-public irrlicht (package (name "irrlicht")