53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
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// ChunkDataSerializer.h
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// Interfaces to the cChunkDataSerializer class representing the object that can:
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// - serialize chunk data to different protocol versions
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// - cache such serialized data for multiple clients
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class cChunkDataSerializer
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{
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protected:
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const cChunkDef::BlockTypes & m_BlockTypes;
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const cChunkDef::BlockNibbles & m_BlockMetas;
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const cChunkDef::BlockNibbles & m_BlockLight;
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const cChunkDef::BlockNibbles & m_BlockSkyLight;
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const unsigned char * m_BiomeData;
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const eDimension m_Dimension;
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typedef std::map<int, AString> Serializations;
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Serializations m_Serializations;
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void Serialize47(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.8
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void Serialize107(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.9
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void Serialize110(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.9.4
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public:
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enum
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{
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RELEASE_1_8_0 = 47,
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RELEASE_1_9_0 = 107,
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RELEASE_1_9_4 = 110,
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} ;
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cChunkDataSerializer(
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const cChunkDef::BlockTypes & a_BlockTypes,
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const cChunkDef::BlockNibbles & a_BlockMetas,
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const cChunkDef::BlockNibbles & a_BlockLight,
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const cChunkDef::BlockNibbles & a_BlockSkyLight,
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const unsigned char * a_BiomeData,
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const eDimension a_Dimension
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);
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const AString & Serialize(int a_Version, int a_ChunkX, int a_ChunkZ); // Returns one of the internal m_Serializations[]
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} ;
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