f5529e544c
Changed effect map to take a pointer of the effect as a result.
113 lines
2.6 KiB
C++
113 lines
2.6 KiB
C++
|
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
|
|
|
#include "Pawn.h"
|
|
#include "../World.h"
|
|
#include "../Bindings/PluginManager.h"
|
|
|
|
|
|
|
|
|
|
|
|
cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height):
|
|
super(a_EntityType, 0, 0, 0, a_Width, a_Height),
|
|
m_EntityEffects(tEffectMap())
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPawn::Tick(float a_Dt, cChunk & a_Chunk)
|
|
{
|
|
// Iterate through this entity's applied effects
|
|
for (tEffectMap::iterator iter = m_EntityEffects.begin(); iter != m_EntityEffects.end();)
|
|
{
|
|
// Copies values to prevent pesky wrong accesses and erasures
|
|
cEntityEffect::eType EffectType = iter->first;
|
|
cEntityEffect * Effect = iter->second;
|
|
|
|
Effect->OnTick(*this);
|
|
|
|
// Iterates (must be called before any possible erasure)
|
|
++iter;
|
|
|
|
// Remove effect if duration has elapsed
|
|
if (Effect->GetDuration() - Effect->GetTicks() <= 0)
|
|
{
|
|
RemoveEntityEffect(EffectType);
|
|
}
|
|
|
|
// TODO: Check for discrepancies between client and server effect values
|
|
}
|
|
|
|
super::Tick(a_Dt, a_Chunk);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPawn::KilledBy(cEntity * a_Killer)
|
|
{
|
|
ClearEntityEffects();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, int a_Duration, short a_Intensity, cPawn * a_Creator, double a_DistanceModifier)
|
|
{
|
|
// Check if the plugins allow the addition:
|
|
if (cPluginManager::Get()->CallHookEntityAddEffect(*this, a_EffectType, a_Duration, a_Intensity, a_Creator, a_DistanceModifier))
|
|
{
|
|
// A plugin disallows the addition, bail out.
|
|
return;
|
|
}
|
|
|
|
// No need to add empty effects:
|
|
if (a_EffectType == cEntityEffect::effNoEffect)
|
|
{
|
|
return;
|
|
}
|
|
a_Duration = (int)(a_Duration * a_DistanceModifier);
|
|
|
|
m_EntityEffects[a_EffectType] = cEntityEffect::CreateEntityEffect(a_EffectType, a_Duration, a_Intensity, a_Creator, a_DistanceModifier);
|
|
m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, a_Duration);
|
|
m_EntityEffects[a_EffectType]->OnActivate(*this);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPawn::RemoveEntityEffect(cEntityEffect::eType a_EffectType)
|
|
{
|
|
m_World->BroadcastRemoveEntityEffect(*this, a_EffectType);
|
|
m_EntityEffects[a_EffectType]->OnDeactivate(*this);
|
|
delete m_EntityEffects[a_EffectType];
|
|
m_EntityEffects.erase(a_EffectType);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPawn::ClearEntityEffects()
|
|
{
|
|
// Iterate through this entity's applied effects
|
|
for (tEffectMap::iterator iter = m_EntityEffects.begin(); iter != m_EntityEffects.end();)
|
|
{
|
|
// Copy values to prevent pesky wrong erasures
|
|
cEntityEffect::eType EffectType = iter->first;
|
|
|
|
// Iterates (must be called before any possible erasure)
|
|
++iter;
|
|
|
|
// Remove effect
|
|
RemoveEntityEffect(EffectType);
|
|
}
|
|
}
|