77 lines
1.4 KiB
C++
77 lines
1.4 KiB
C++
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#pragma once
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#include "BlockHandler.h"
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class cBlockDeadBushHandler :
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public cBlockHandler
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{
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typedef cBlockHandler super;
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public:
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cBlockDeadBushHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) override
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{
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return true;
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}
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virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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if (a_RelY <= 0)
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{
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return false;
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}
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BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
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switch (BelowBlock)
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{
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case E_BLOCK_CLAY:
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case E_BLOCK_HARDENED_CLAY:
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case E_BLOCK_STAINED_CLAY:
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case E_BLOCK_SAND:
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{
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return true;
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}
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default: return false;
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}
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}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
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{
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// If cutting down with shears, drop self:
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if ((a_Tool != nullptr) && (a_Tool->m_ItemType == E_ITEM_SHEARS))
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{
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return cItem(m_BlockType, 1, a_BlockMeta);
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}
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// Drop 0-3 sticks:
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auto chance = GetRandomProvider().RandInt<char>(3);
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if (chance > 0)
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{
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return cItem(E_ITEM_STICK, chance, 0);
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}
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return {};
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}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
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{
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UNUSED(a_Meta);
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return 0;
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}
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} ;
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