33 lines
416 B
C++
33 lines
416 B
C++
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// BrewingstandWindow.h
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// Representing the UI window for the brewing stand block
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#pragma once
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#include "Window.h"
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class cBrewingstandWindow :
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public cWindow
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{
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using Super = cWindow;
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public:
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cBrewingstandWindow(cBrewingstandEntity * a_Brewingstand);
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virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
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};
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