52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
|
|
#pragma once
|
|
|
|
#include "../Vector3.h"
|
|
|
|
class cWorld;
|
|
class cChunk;
|
|
|
|
|
|
|
|
|
|
|
|
class cSimulator
|
|
{
|
|
public:
|
|
cSimulator(cWorld & a_World)
|
|
: m_World(a_World)
|
|
{
|
|
}
|
|
|
|
virtual ~cSimulator() {}
|
|
|
|
/** Called in each tick, a_Dt is the time passed since the last tick, in msec */
|
|
virtual void Simulate(float a_Dt) = 0;
|
|
|
|
/** Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available */
|
|
virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
|
|
{
|
|
UNUSED(a_Dt);
|
|
UNUSED(a_ChunkX);
|
|
UNUSED(a_ChunkZ);
|
|
UNUSED(a_Chunk);
|
|
}
|
|
|
|
/** Called when a block changes */
|
|
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
|
|
|
|
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0;
|
|
|
|
protected:
|
|
friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up
|
|
|
|
/** Called to simulate a new block */
|
|
virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
|
|
|
|
cWorld & m_World;
|
|
} ;
|
|
|
|
|
|
|
|
|