.. |
BeaconEntity.cpp
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Beacon now checks for players in surrounding square (#4972)
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2020-10-09 19:19:22 +00:00 |
BeaconEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
BedEntity.cpp
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
BedEntity.h
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
BlockEntity.cpp
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
BlockEntity.h
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Fixing Mob spawner behaviour (#4930)
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2020-09-27 20:02:16 +03:00 |
BlockEntityWithItems.cpp
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
BlockEntityWithItems.h
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
BrewingstandEntity.cpp
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Remove SetProperty(...cPlayer)
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2020-10-03 16:54:14 +01:00 |
BrewingstandEntity.h
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Remove SetProperty(...cPlayer)
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2020-10-03 16:54:14 +01:00 |
ChestEntity.cpp
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Add more statistic tracking (#4837)
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2020-09-05 16:13:44 +01:00 |
ChestEntity.h
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Always use relative coordinates in AddBlock
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2020-08-02 15:52:06 +01:00 |
CMakeLists.txt
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Added end portal and enchanting table block entities
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2020-09-20 01:40:20 +01:00 |
CommandBlockEntity.cpp
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Streamline startup sequence
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2020-09-05 13:16:52 +01:00 |
CommandBlockEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
DispenserEntity.cpp
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Update DispenserEntity.cpp
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2020-04-25 12:27:39 +01:00 |
DispenserEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
DropperEntity.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
DropperEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
DropSpenserEntity.cpp
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Limit fortune level, style fixes
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2020-09-23 14:34:15 +01:00 |
DropSpenserEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
EnchantingTableEntity.cpp
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
EnchantingTableEntity.h
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
EnderChestEntity.cpp
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Add more statistic tracking (#4837)
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2020-09-05 16:13:44 +01:00 |
EnderChestEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
EndPortalEntity.cpp
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Added end portal and enchanting table block entities
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2020-09-20 01:40:20 +01:00 |
EndPortalEntity.h
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Added end portal and enchanting table block entities
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2020-09-20 01:40:20 +01:00 |
FlowerPotEntity.cpp
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Add more statistic tracking (#4837)
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2020-09-05 16:13:44 +01:00 |
FlowerPotEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
FurnaceEntity.cpp
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Remove SetProperty(...cPlayer)
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2020-10-03 16:54:14 +01:00 |
FurnaceEntity.h
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Remove SetProperty(...cPlayer)
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2020-10-03 16:54:14 +01:00 |
HopperEntity.cpp
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Implement Dropspenser Hook (#4903)
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2020-09-21 15:31:45 +00:00 |
HopperEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
JukeboxEntity.cpp
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Do not call into things we don't own in destructors
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2020-09-25 14:51:16 +01:00 |
JukeboxEntity.h
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Do not call into things we don't own in destructors
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2020-09-25 14:51:16 +01:00 |
MobHeadEntity.cpp
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
MobHeadEntity.h
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Unify block entity pickup conversion
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2020-09-25 09:07:01 +00:00 |
MobSpawnerEntity.cpp
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Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)
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2020-10-10 19:31:44 +00:00 |
MobSpawnerEntity.h
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Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)
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2020-10-10 19:31:44 +00:00 |
NoteEntity.cpp
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Add more statistic tracking (#4837)
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2020-09-05 16:13:44 +01:00 |
NoteEntity.h
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Use pitch lookup in noteblock block entity (#4826)
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2020-09-05 16:07:01 +01:00 |
SignEntity.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
SignEntity.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |