a62b2b1be2
* Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
27 lines
659 B
C++
27 lines
659 B
C++
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// BlockHopper.h
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// Declares the cBlockHopperHandler class representing the handler for the Hopper block
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#include "Mixins.h"
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class cBlockHopperHandler final :
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public cClearMetaOnDrop<cMetaRotator<cBlockEntityHandler, 0x7, E_META_HOPPER_FACING_ZP, E_META_HOPPER_FACING_XM, E_META_HOPPER_FACING_ZM, E_META_HOPPER_FACING_XP>>
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{
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using Super = cClearMetaOnDrop<cMetaRotator<cBlockEntityHandler, 0x7, E_META_HOPPER_FACING_ZP, E_META_HOPPER_FACING_XM, E_META_HOPPER_FACING_ZM, E_META_HOPPER_FACING_XP>>;
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public:
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using Super::Super;
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private:
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_Meta);
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return 11;
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}
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} ;
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