31 lines
437 B
C++
31 lines
437 B
C++
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#pragma once
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#include "PassiveAggressiveMonster.h"
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class cIronGolem:
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public cPassiveAggressiveMonster
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{
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using Super = cPassiveAggressiveMonster;
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public:
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cIronGolem();
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CLASS_PROTODEF(cIronGolem)
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
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// Iron golems do not drown nor float
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virtual void HandleAir(void) override {}
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virtual void SetSwimState(cChunk & a_Chunk) override {}
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} ;
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