c18fe8aa45
* the beginning of a magnificent work - added basic files and classes without functionality * fixed checkstyle * added imports * moved imports * - Adding SinglePieceStructureGen - Adding a cPrefabChestStructure to generate Chests with contents - Added the options and calls to the ComposableGenerator * moved Globals to .h file * removed the chest thingy from the code (for now) * Update SinglePieceStructureGen.cpp * readded whitespace * renamed to SinglePieceStructuresGen for consistency added new classes to test * fixed small things (mostly style and cleanup) removed loottables * added small changes suggested by madmaxoft * small change to documentation * added check for allowed biomes * check only the biome of the origin position * fixed error on IsBiomeAllowed * added new cubesets * updated structures for with sponging * updated biome names * updated metadata to prevent crashing removed debug output * updated structures with sponging * added sponging to deserterWell to make it disappear in sand * small change in meta * rename DesertTemple -> DesertPyramid * minor style changes Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Alexander Harkness <me@bearbin.net>
70 lines
1.1 KiB
CMake
70 lines
1.1 KiB
CMake
target_sources(
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${CMAKE_PROJECT_NAME} PRIVATE
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BioGen.cpp
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Caves.cpp
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ChunkDesc.cpp
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ChunkGenerator.cpp
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CompoGen.cpp
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CompoGenBiomal.cpp
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ComposableGenerator.cpp
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DistortedHeightmap.cpp
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DungeonRoomsFinisher.cpp
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EndGen.cpp
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FinishGen.cpp
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GridStructGen.cpp
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HeiGen.cpp
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MineShafts.cpp
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Noise3DGenerator.cpp
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PieceGeneratorBFSTree.cpp
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PiecePool.cpp
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PieceStructuresGen.cpp
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Prefab.cpp
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PrefabPiecePool.cpp
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PrefabStructure.cpp
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Ravines.cpp
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RoughRavines.cpp
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SinglePieceStructuresGen.cpp
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StructGen.cpp
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Trees.cpp
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TwoHeights.cpp
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VerticalLimit.cpp
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VerticalStrategy.cpp
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VillageGen.cpp
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BioGen.h
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Caves.h
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ChunkDesc.h
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ChunkGenerator.h
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CompoGen.h
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CompoGenBiomal.h
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ComposableGenerator.h
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CompositedHeiGen.h
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DistortedHeightmap.h
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DungeonRoomsFinisher.h
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EndGen.h
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FinishGen.h
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GridStructGen.h
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HeiGen.h
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IntGen.h
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MineShafts.h
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Noise3DGenerator.h
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PieceGeneratorBFSTree.h
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PiecePool.h
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PieceStructuresGen.h
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Prefab.h
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PrefabPiecePool.h
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PrefabStructure.h
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ProtIntGen.h
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Ravines.h
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RoughRavines.h
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ShapeGen.cpp
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SinglePieceStructuresGen.h
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StructGen.h
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Trees.h
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TwoHeights.h
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VerticalLimit.h
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VerticalStrategy.h
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VillageGen.h
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)
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