10d42a2452
* Consolidated food effects into EatItem, added all fish types. * Changed type of NumFishInfos to satisfy clang. * Removed unused call for a_Item in EatItem
55 lines
987 B
C++
55 lines
987 B
C++
#pragma once
|
|
|
|
#include "ItemFood.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cItemGoldenAppleHandler :
|
|
public cItemFoodHandler
|
|
{
|
|
typedef cItemFoodHandler super;
|
|
|
|
public:
|
|
cItemGoldenAppleHandler()
|
|
: super(E_ITEM_GOLDEN_APPLE)
|
|
{
|
|
}
|
|
|
|
|
|
virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override
|
|
{
|
|
if (!super::EatItem(a_Player, a_Item))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Add the effects:
|
|
a_Player->AddEntityEffect(cEntityEffect::effAbsorption, 2400, 0);
|
|
a_Player->AddEntityEffect(cEntityEffect::effRegeneration, 100, 1);
|
|
|
|
// When the apple is a 'notch apple', give extra effects:
|
|
if (a_Item->m_ItemDamage >= E_META_GOLDEN_APPLE_ENCHANTED)
|
|
{
|
|
a_Player->AddEntityEffect(cEntityEffect::effRegeneration, 600, 4);
|
|
a_Player->AddEntityEffect(cEntityEffect::effResistance, 6000, 0);
|
|
a_Player->AddEntityEffect(cEntityEffect::effFireResistance, 6000, 0);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
virtual FoodInfo GetFoodInfo(const cItem * a_Item) override
|
|
{
|
|
UNUSED(a_Item);
|
|
return FoodInfo(4, 9.6);
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|