eeb63b8901
+ Use libdeflate + Use std::byte * Fix passing temporary to string_view + Emulate make_unique_for_overwrite
1819 lines
38 KiB
C++
1819 lines
38 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "PluginManager.h"
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#include "Plugin.h"
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#include "PluginLua.h"
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#include "../Item.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../CommandOutput.h"
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#include "../IniFile.h"
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#include "../Entities/Player.h"
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cPluginManager * cPluginManager::Get(void)
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{
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return cRoot::Get()->GetPluginManager();
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}
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cPluginManager::cPluginManager(cDeadlockDetect & a_DeadlockDetect) :
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m_bReloadPlugins(false),
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m_DeadlockDetect(a_DeadlockDetect)
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{
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}
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cPluginManager::~cPluginManager()
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{
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UnloadPluginsNow();
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}
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void cPluginManager::ReloadPlugins(void)
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{
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m_bReloadPlugins = true;
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}
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void cPluginManager::RefreshPluginList(void)
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{
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// Get a list of currently available folders:
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AString PluginsPath = GetPluginsPath() + "/";
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AStringVector Contents = cFile::GetFolderContents(PluginsPath);
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AStringVector Folders;
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for (auto & item: Contents)
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{
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if (!cFile::IsFolder(PluginsPath + item))
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{
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// We only want folders, and don't want "." or ".."
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continue;
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}
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Folders.push_back(item);
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} // for item - Contents[]
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// Set all plugins with invalid folders as psNotFound:
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for (auto & plugin: m_Plugins)
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{
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if (std::find(Folders.cbegin(), Folders.cend(), plugin->GetFolderName()) == Folders.end())
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{
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plugin->m_Status = psNotFound;
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}
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} // for plugin - m_Plugins[]
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// Add all newly discovered plugins:
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for (auto & folder: Folders)
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{
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bool hasFound = false;
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for (auto & plugin: m_Plugins)
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{
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if (plugin->GetFolderName() == folder)
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{
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hasFound = true;
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break;
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}
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} // for plugin - m_Plugins[]
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if (!hasFound)
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{
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m_Plugins.push_back(std::make_shared<cPluginLua>(folder, m_DeadlockDetect));
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}
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} // for folder - Folders[]
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}
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void cPluginManager::ReloadPluginsNow(void)
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{
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cIniFile a_SettingsIni;
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a_SettingsIni.ReadFile(cRoot::Get()->m_SettingsFilename);
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ReloadPluginsNow(a_SettingsIni);
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}
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void cPluginManager::ReloadPluginsNow(cSettingsRepositoryInterface & a_Settings)
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{
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LOG("-- Loading Plugins --");
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// Unload any existing plugins:
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m_bReloadPlugins = false;
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UnloadPluginsNow();
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// Refresh the list of plugins to load new ones from disk / remove the deleted ones:
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RefreshPluginList();
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// Load the plugins:
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AStringVector ToLoad = GetFoldersToLoad(a_Settings);
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for (auto & pluginFolder: ToLoad)
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{
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LoadPlugin(pluginFolder);
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} // for pluginFolder - ToLoad[]
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// Log a report of the loading process
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size_t NumLoadedPlugins = GetNumLoadedPlugins();
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if (NumLoadedPlugins == 0)
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{
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LOG("-- No Plugins Loaded --");
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}
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else if (NumLoadedPlugins == 1)
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{
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LOG("-- Loaded 1 Plugin --");
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}
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else
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{
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LOG("-- Loaded %u Plugins --", static_cast<unsigned>(NumLoadedPlugins));
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}
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CallHookPluginsLoaded();
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}
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void cPluginManager::InsertDefaultPlugins(cSettingsRepositoryInterface & a_Settings)
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{
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a_Settings.AddKeyName("Plugins");
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a_Settings.AddValue("Plugins", "Core", "1");
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a_Settings.AddValue("Plugins", "ChatLog", "1");
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a_Settings.AddValue("Plugins", "ProtectionAreas", "0");
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}
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void cPluginManager::Tick(float a_Dt)
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{
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decltype(m_PluginsNeedAction) PluginsNeedAction;
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{
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cCSLock Lock(m_CSPluginsNeedAction);
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std::swap(m_PluginsNeedAction, PluginsNeedAction);
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}
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// Process deferred actions:
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for (auto & CurrentPlugin : PluginsNeedAction)
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{
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auto & Action = CurrentPlugin.first;
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auto & Folder = CurrentPlugin.second;
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bool WasLoaded = false;
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bool WasFound = false;
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for (auto & Plugin: m_Plugins)
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{
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if (Plugin->GetFolderName() == Folder)
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{
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WasFound = true;
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if (Plugin->IsLoaded())
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{
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switch (Action)
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{
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case PluginAction::Reload :
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{
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// Reload plugins by unloading, then loading:
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Plugin->Unload();
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Plugin->Load();
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break;
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}
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case PluginAction::Unload :
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{
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// Unload plugins that have been scheduled for unloading:
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Plugin->Unload();
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break;
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}
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}
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WasLoaded = true;
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}
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}
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}
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if (!WasFound)
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{
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LOG("Cannot act on plugin in folder \"%s\", there's no such plugin folder", Folder.c_str());
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}
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else if (!WasLoaded)
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{
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LOG("Cannot act on plugin in folder \"%s\", it has not been loaded.", Folder.c_str());
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}
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} // for plugin - m_Plugins[]
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// If a plugin reload has been scheduled, reload now:
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if (m_bReloadPlugins)
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{
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ReloadPluginsNow();
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}
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auto Plugins = m_Hooks.find(HOOK_TICK);
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if (Plugins == m_Hooks.end())
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{
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return;
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}
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for (auto * Plugin : Plugins->second)
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{
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Plugin->Tick(a_Dt);
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}
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}
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template <typename HookFunction>
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bool cPluginManager::GenericCallHook(PluginHook a_HookName, HookFunction a_HookFunction)
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{
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auto Plugins = m_Hooks.find(a_HookName);
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if (Plugins == m_Hooks.end())
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{
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return false;
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}
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return std::any_of(Plugins->second.begin(), Plugins->second.end(), a_HookFunction);
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}
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bool cPluginManager::CallHookBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
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{
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return GenericCallHook(HOOK_BLOCK_SPREAD, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnBlockSpread(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source);
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}
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);
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}
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bool cPluginManager::CallHookBlockToPickups(
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cWorld & a_World,
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Vector3i a_BlockPos,
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BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
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const cBlockEntity * a_BlockEntity,
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const cEntity * a_Digger,
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const cItem * a_Tool,
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cItems & a_Pickups
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)
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{
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return GenericCallHook(HOOK_BLOCK_TO_PICKUPS, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnBlockToPickups(a_World, a_BlockPos, a_BlockType, a_BlockMeta, a_BlockEntity, a_Digger, a_Tool, a_Pickups);
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}
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);
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}
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bool cPluginManager::CallHookBrewingCompleted(cWorld & a_World, cBrewingstandEntity & a_Brewingstand)
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{
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return GenericCallHook(HOOK_BREWING_COMPLETED, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnBrewingCompleted(a_World, a_Brewingstand);
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}
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);
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}
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bool cPluginManager::CallHookBrewingCompleting(cWorld & a_World, cBrewingstandEntity & a_Brewingstand)
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{
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return GenericCallHook(HOOK_BREWING_COMPLETING, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnBrewingCompleting(a_World, a_Brewingstand);
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}
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);
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}
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bool cPluginManager::CallHookChat(cPlayer & a_Player, AString & a_Message)
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{
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// Check if the message contains a command, execute it:
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switch (HandleCommand(a_Player, a_Message, true))
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{
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case crExecuted:
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{
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// The command has executed successfully
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return true;
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}
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case crBlocked:
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{
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// The command was blocked by a plugin using HOOK_EXECUTE_COMMAND
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// The plugin has most likely sent a message to the player already
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return true;
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}
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case crError:
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{
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// An error in the plugin has prevented the command from executing. Report the error to the player:
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a_Player.SendMessageFailure(Printf("Something went wrong while executing command \"%s\"", a_Message.c_str()));
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return true;
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}
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case crNoPermission:
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{
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// The player is not allowed to execute this command
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a_Player.SendMessageFailure(Printf("Forbidden command; insufficient privileges: \"%s\"", a_Message.c_str()));
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return true;
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}
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case crUnknownCommand:
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{
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// This was not a known command, keep processing as a message
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break;
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}
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}
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// Check if the message is a command (starts with a slash). If it is, we know that it wasn't recognised:
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if (!a_Message.empty() && (a_Message[0] == '/'))
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{
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AStringVector Split(StringSplit(a_Message, " "));
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ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long
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a_Player.SendMessageInfo(Printf("Unknown command: \"%s\"", a_Message.c_str()));
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LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player.GetName().c_str(), a_Message.c_str());
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return true; // Cancel sending
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}
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return GenericCallHook(HOOK_CHAT, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnChat(a_Player, a_Message);
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}
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);
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}
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bool cPluginManager::CallHookChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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{
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return GenericCallHook(HOOK_CHUNK_AVAILABLE, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnChunkAvailable(a_World, a_ChunkX, a_ChunkZ);
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}
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);
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}
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bool cPluginManager::CallHookChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
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{
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return GenericCallHook(HOOK_CHUNK_GENERATED, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc);
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}
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);
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}
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bool cPluginManager::CallHookChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
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{
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return GenericCallHook(HOOK_CHUNK_GENERATING, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc);
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}
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);
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}
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bool cPluginManager::CallHookChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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{
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return GenericCallHook(HOOK_CHUNK_UNLOADED, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnChunkUnloaded(a_World, a_ChunkX, a_ChunkZ);
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}
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);
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}
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bool cPluginManager::CallHookChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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{
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return GenericCallHook(HOOK_CHUNK_UNLOADING, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnChunkUnloading(a_World, a_ChunkX, a_ChunkZ);
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}
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);
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}
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bool cPluginManager::CallHookCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
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{
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return GenericCallHook(HOOK_COLLECTING_PICKUP, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnCollectingPickup(a_Player, a_Pickup);
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}
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);
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}
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bool cPluginManager::CallHookCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
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{
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return GenericCallHook(HOOK_CRAFTING_NO_RECIPE, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnCraftingNoRecipe(a_Player, a_Grid, a_Recipe);
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}
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);
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}
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bool cPluginManager::CallHookDisconnect(cClientHandle & a_Client, const AString & a_Reason)
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{
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return GenericCallHook(HOOK_DISCONNECT, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnDisconnect(a_Client, a_Reason);
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}
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);
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}
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bool cPluginManager::CallHookEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)
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{
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return GenericCallHook(HOOK_ENTITY_ADD_EFFECT, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnEntityAddEffect(a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier);
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}
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);
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}
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bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
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{
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return GenericCallHook(HOOK_ENTITY_TELEPORT, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnEntityTeleport(a_Entity, a_OldPosition, a_NewPosition);
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}
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);
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}
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bool cPluginManager::CallHookEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
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{
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return GenericCallHook(HOOK_ENTITY_CHANGING_WORLD, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnEntityChangingWorld(a_Entity, a_World);
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}
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);
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}
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bool cPluginManager::CallHookEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
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{
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return GenericCallHook(HOOK_ENTITY_CHANGED_WORLD, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnEntityChangedWorld(a_Entity, a_World);
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}
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);
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}
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bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result)
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{
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// Output the command being executed to log (for troubleshooting deadlocks-in-commands):
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if (a_Player != nullptr)
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{
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auto world = a_Player->GetWorld();
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AString worldName;
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Int64 worldAge;
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if (world != nullptr)
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{
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worldName = world->GetName();
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worldAge = world->GetWorldAge();
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}
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else
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{
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worldName = "<no world>";
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worldAge = 0;
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}
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LOG("Player %s is executing command \"%s\" in world \"%s\" at world age %lld.",
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a_Player->GetName().c_str(),
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a_EntireCommand.c_str(),
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worldName.c_str(),
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worldAge
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);
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}
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return GenericCallHook(HOOK_EXECUTE_COMMAND, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnExecuteCommand(a_Player, a_Split, a_EntireCommand, a_Result);
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}
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);
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}
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bool cPluginManager::CallHookExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
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{
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return GenericCallHook(HOOK_EXPLODED, [&](cPlugin * a_Plugin)
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{
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return a_Plugin->OnExploded(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData);
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}
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);
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}
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bool cPluginManager::CallHookExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
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{
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return GenericCallHook(HOOK_EXPLODING, [&](cPlugin * a_Plugin)
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{
|
|
return a_Plugin->OnExploding(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookHandshake(cClientHandle & a_ClientHandle, const AString & a_Username)
|
|
{
|
|
return GenericCallHook(HOOK_HANDSHAKE, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnHandshake(a_ClientHandle, a_Username);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
|
|
{
|
|
return GenericCallHook(HOOK_HOPPER_PULLING_ITEM, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnHopperPullingItem(a_World, a_Hopper, a_DstSlotNum, a_SrcEntity, a_SrcSlotNum);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
|
|
{
|
|
return GenericCallHook(HOOK_HOPPER_PUSHING_ITEM, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnHopperPushingItem(a_World, a_Hopper, a_SrcSlotNum, a_DstEntity, a_DstSlotNum);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookDropSpense(cWorld & a_World, cDropSpenserEntity & a_DropSpenser, int a_SlotNum)
|
|
{
|
|
return GenericCallHook(HOOK_DROPSPENSE, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnDropSpense(a_World, a_DropSpenser, a_SlotNum);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage)
|
|
{
|
|
return GenericCallHook(HOOK_KILLED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnKilled(a_Victim, a_TDI, a_DeathMessage);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
|
|
{
|
|
return GenericCallHook(HOOK_KILLING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnKilling(a_Victim, a_Killer, a_TDI);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookLogin(cClientHandle & a_Client, UInt32 a_ProtocolVersion, const AString & a_Username)
|
|
{
|
|
return GenericCallHook(HOOK_LOGIN, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnLogin(a_Client, a_ProtocolVersion, a_Username);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookLoginForge(cClientHandle & a_Client, AStringMap & a_Mods)
|
|
{
|
|
return GenericCallHook(HOOK_LOGIN_FORGE, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnLoginForge(a_Client, a_Mods);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerAnimation(cPlayer & a_Player, int a_Animation)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_ANIMATION, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerAnimation(a_Player, a_Animation);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_BREAKING_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_BROKEN_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerDestroyed(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_DESTROYED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerDestroyed(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_EATING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerEating(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_FOOD_LEVEL_CHANGE, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerFoodLevelChange(a_Player, a_NewFoodLevel);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_FISHED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerFished(a_Player, a_Reward);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_FISHING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerFishing(a_Player, a_Reward);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_JOINED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerJoined(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_LEFT_CLICK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerLeftClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition, bool a_PreviousIsOnGround)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_MOVING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerMoving(a_Player, a_OldPosition, a_NewPosition, a_PreviousIsOnGround);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerOpeningWindow(cPlayer & a_Player, cWindow & a_Window)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_OPENING_WINDOW, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerOpeningWindow(a_Player, a_Window);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_PLACED_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerPlacedBlock(a_Player, a_BlockChange);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_PLACING_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerPlacingBlock(a_Player, a_BlockChange);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerCrouched(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_CROUCHED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerCrouched(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_RIGHT_CLICK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerRightClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_RIGHT_CLICKING_ENTITY, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerRightClickingEntity(a_Player, a_Entity);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerShooting(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_SHOOTING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerShooting(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerSpawned(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_SPAWNED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerSpawned(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerTossingItem(cPlayer & a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_TOSSING_ITEM, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerTossingItem(a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_USED_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerUsedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_USED_ITEM, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerUsedItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_USING_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerUsingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
{
|
|
return GenericCallHook(HOOK_PLAYER_USING_ITEM, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPlayerUsingItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const ContiguousByteBufferView a_Message)
|
|
{
|
|
return GenericCallHook(HOOK_PLUGIN_MESSAGE, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPluginMessage(a_Client, a_Channel, a_Message);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPluginsLoaded(void)
|
|
{
|
|
auto Plugins = m_Hooks.find(HOOK_PLUGINS_LOADED);
|
|
if (Plugins == m_Hooks.end())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool res = false;
|
|
for (auto * Plugin : Plugins->second)
|
|
{
|
|
if (!Plugin->OnPluginsLoaded())
|
|
{
|
|
res = true;
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
|
|
{
|
|
return GenericCallHook(HOOK_POST_CRAFTING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPostCrafting(a_Player, a_Grid, a_Recipe);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
|
|
{
|
|
return GenericCallHook(HOOK_PRE_CRAFTING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnPreCrafting(a_Player, a_Grid, a_Recipe);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos)
|
|
{
|
|
return GenericCallHook(HOOK_PROJECTILE_HIT_BLOCK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnProjectileHitBlock(a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
|
|
{
|
|
return GenericCallHook(HOOK_PROJECTILE_HIT_ENTITY, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnProjectileHitEntity(a_Projectile, a_HitEntity);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookServerPing(cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon)
|
|
{
|
|
return GenericCallHook(HOOK_SERVER_PING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnServerPing(a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
|
|
{
|
|
return GenericCallHook(HOOK_SPAWNED_ENTITY, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnSpawnedEntity(a_World, a_Entity);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
|
|
{
|
|
return GenericCallHook(HOOK_SPAWNED_MONSTER, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnSpawnedMonster(a_World, a_Monster);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookSpawningEntity(cWorld & a_World, cEntity & a_Entity)
|
|
{
|
|
return GenericCallHook(HOOK_SPAWNING_ENTITY, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnSpawningEntity(a_World, a_Entity);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookSpawningMonster(cWorld & a_World, cMonster & a_Monster)
|
|
{
|
|
return GenericCallHook(HOOK_SPAWNING_MONSTER, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnSpawningMonster(a_World, a_Monster);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
|
|
{
|
|
return GenericCallHook(HOOK_TAKE_DAMAGE, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnTakeDamage(a_Receiver, a_TDI);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookUpdatingSign(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_UPDATING_SIGN, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnUpdatingSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookUpdatedSign(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
|
|
{
|
|
return GenericCallHook(HOOK_UPDATED_SIGN, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnUpdatedSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookWeatherChanged(cWorld & a_World)
|
|
{
|
|
return GenericCallHook(HOOK_WEATHER_CHANGED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnWeatherChanged(a_World);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
|
|
{
|
|
return GenericCallHook(HOOK_WEATHER_CHANGING, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnWeatherChanging(a_World, a_NewWeather);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookWorldStarted(cWorld & a_World)
|
|
{
|
|
return GenericCallHook(HOOK_WORLD_STARTED, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnWorldStarted(a_World);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::CallHookWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)
|
|
{
|
|
return GenericCallHook(HOOK_WORLD_TICK, [&](cPlugin * a_Plugin)
|
|
{
|
|
return a_Plugin->OnWorldTick(a_World, a_Dt, a_LastTickDurationMSec);
|
|
}
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions)
|
|
{
|
|
AStringVector Split(StringSplit(a_Command, " "));
|
|
if (Split.empty())
|
|
{
|
|
return crUnknownCommand;
|
|
}
|
|
|
|
CommandMap::iterator cmd = m_Commands.find(Split[0]);
|
|
if (cmd == m_Commands.end())
|
|
{
|
|
// Command not found
|
|
// If it started with a slash, ask the plugins if they still want to handle it:
|
|
if (!a_Command.empty() && (a_Command[0] == '/'))
|
|
{
|
|
CommandResult Result = crUnknownCommand;
|
|
CallHookExecuteCommand(&a_Player, Split, a_Command, Result);
|
|
return Result;
|
|
}
|
|
return crUnknownCommand;
|
|
}
|
|
|
|
// Ask plugins first if a command is okay to execute the command:
|
|
CommandResult Result = crBlocked;
|
|
if (CallHookExecuteCommand(&a_Player, Split, a_Command, Result))
|
|
{
|
|
if (Result == crBlocked)
|
|
{
|
|
LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str());
|
|
}
|
|
return Result;
|
|
}
|
|
|
|
if (
|
|
a_ShouldCheckPermissions &&
|
|
!cmd->second.m_Permission.empty() &&
|
|
!a_Player.HasPermission(cmd->second.m_Permission)
|
|
)
|
|
{
|
|
LOGINFO("Player %s tried to execute forbidden command: \"%s\"", a_Player.GetName().c_str(), Split[0].c_str());
|
|
return crNoPermission;
|
|
}
|
|
|
|
ASSERT(cmd->second.m_Handler != nullptr);
|
|
|
|
if (!cmd->second.m_Handler->ExecuteCommand(Split, &a_Player, a_Command, nullptr))
|
|
{
|
|
return crError;
|
|
}
|
|
|
|
return crExecuted;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::UnloadPluginsNow()
|
|
{
|
|
// Remove all bindings:
|
|
m_Hooks.clear();
|
|
m_Commands.clear();
|
|
m_ConsoleCommands.clear();
|
|
|
|
// Re-bind built-in console commands:
|
|
cServer::BindBuiltInConsoleCommands();
|
|
|
|
// Unload all loaded plugins:
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (plugin->IsLoaded())
|
|
{
|
|
plugin->Unload();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::UnloadPlugin(const AString & a_PluginFolder)
|
|
{
|
|
cCSLock Lock(m_CSPluginsNeedAction);
|
|
m_PluginsNeedAction.emplace_back(PluginAction::Unload, a_PluginFolder);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::ReloadPlugin(const AString & a_PluginFolder)
|
|
{
|
|
cCSLock Lock(m_CSPluginsNeedAction);
|
|
m_PluginsNeedAction.emplace_back(PluginAction::Reload, a_PluginFolder);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::LoadPlugin(const AString & a_FolderName)
|
|
{
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (plugin->GetFolderName() == a_FolderName)
|
|
{
|
|
if (!plugin->IsLoaded())
|
|
{
|
|
return plugin->Load();
|
|
}
|
|
return true;
|
|
}
|
|
} // for plugin - m_Plugins[]
|
|
|
|
// Plugin not found
|
|
LOG("Cannot load plugin, folder \"%s\" not found.", a_FolderName.c_str());
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::RemoveHooks(cPlugin * a_Plugin)
|
|
{
|
|
for (auto & Hook : m_Hooks)
|
|
{
|
|
Hook.second.remove(a_Plugin);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin)
|
|
{
|
|
for (CommandMap::iterator itr = m_Commands.begin(); itr != m_Commands.end();)
|
|
{
|
|
if (itr->second.m_Plugin == a_Plugin)
|
|
{
|
|
CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
|
|
++itr;
|
|
m_Commands.erase(EraseMe);
|
|
}
|
|
else
|
|
{
|
|
++itr;
|
|
}
|
|
} // for itr - m_Commands[]
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::IsPluginLoaded(const AString & a_PluginName)
|
|
{
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (plugin->GetName() == a_PluginName)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::BindCommand(
|
|
const AString & a_Command,
|
|
cPlugin * a_Plugin,
|
|
cCommandHandlerPtr a_Handler,
|
|
const AString & a_Permission,
|
|
const AString & a_HelpString
|
|
)
|
|
{
|
|
CommandMap::iterator cmd = m_Commands.find(a_Command);
|
|
if (cmd != m_Commands.end())
|
|
{
|
|
LOGWARNING("Command \"%s\" is already bound to plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str());
|
|
return false;
|
|
}
|
|
|
|
auto & reg = m_Commands[a_Command];
|
|
reg.m_Plugin = a_Plugin;
|
|
reg.m_Handler = std::move(a_Handler);
|
|
reg.m_Permission = a_Permission;
|
|
reg.m_HelpString = a_HelpString;
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::ForEachCommand(cCommandEnumCallback & a_Callback)
|
|
{
|
|
for (auto & itr : m_Commands)
|
|
{
|
|
if (a_Callback.Command(itr.first, itr.second.m_Plugin, itr.second.m_Permission, itr.second.m_HelpString))
|
|
{
|
|
return false;
|
|
}
|
|
} // for itr - m_Commands[]
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::IsCommandBound(const AString & a_Command)
|
|
{
|
|
return (m_Commands.find(a_Command) != m_Commands.end());
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AString cPluginManager::GetCommandPermission(const AString & a_Command)
|
|
{
|
|
CommandMap::iterator cmd = m_Commands.find(a_Command);
|
|
return (cmd == m_Commands.end()) ? "" : cmd->second.m_Permission;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
cPluginManager::CommandResult cPluginManager::ExecuteCommand(cPlayer & a_Player, const AString & a_Command)
|
|
{
|
|
return HandleCommand(a_Player, a_Command, true);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
cPluginManager::CommandResult cPluginManager::ForceExecuteCommand(cPlayer & a_Player, const AString & a_Command)
|
|
{
|
|
return HandleCommand(a_Player, a_Command, false);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::RemovePluginConsoleCommands(cPlugin * a_Plugin)
|
|
{
|
|
for (CommandMap::iterator itr = m_ConsoleCommands.begin(); itr != m_ConsoleCommands.end();)
|
|
{
|
|
if (itr->second.m_Plugin == a_Plugin)
|
|
{
|
|
CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
|
|
++itr;
|
|
m_ConsoleCommands.erase(EraseMe);
|
|
}
|
|
else
|
|
{
|
|
++itr;
|
|
}
|
|
} // for itr - m_Commands[]
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::BindConsoleCommand(
|
|
const AString & a_Command,
|
|
cPlugin * a_Plugin,
|
|
cCommandHandlerPtr a_Handler,
|
|
const AString & a_HelpString
|
|
)
|
|
{
|
|
CommandMap::iterator cmd = m_ConsoleCommands.find(a_Command);
|
|
if (cmd != m_ConsoleCommands.end())
|
|
{
|
|
if (cmd->second.m_Plugin == nullptr)
|
|
{
|
|
LOGWARNING("Console command \"%s\" is already bound internally by Cuberite, cannot bind in plugin \"%s\".", a_Command.c_str(), a_Plugin->GetName().c_str());
|
|
}
|
|
else
|
|
{
|
|
LOGWARNING("Console command \"%s\" is already bound to plugin \"%s\", cannot bind in plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str(), a_Plugin->GetName().c_str());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
auto & reg = m_ConsoleCommands[a_Command];
|
|
reg.m_Plugin = a_Plugin;
|
|
reg.m_Handler = std::move(a_Handler);
|
|
reg.m_Permission = "";
|
|
reg.m_HelpString = a_HelpString;
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::ForEachConsoleCommand(cCommandEnumCallback & a_Callback)
|
|
{
|
|
for (auto & itr : m_ConsoleCommands)
|
|
{
|
|
if (a_Callback.Command(itr.first, itr.second.m_Plugin, "", itr.second.m_HelpString))
|
|
{
|
|
return false;
|
|
}
|
|
} // for itr - m_Commands[]
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::IsConsoleCommandBound(const AString & a_Command)
|
|
{
|
|
return (m_ConsoleCommands.find(a_Command) != m_ConsoleCommands.end());
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_Command)
|
|
{
|
|
if (a_Split.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
|
|
if (cmd == m_ConsoleCommands.end())
|
|
{
|
|
// Command not found
|
|
// Still notify the plugins (so that plugins such as Aliases can intercept unknown commands).
|
|
CommandResult res = crBlocked;
|
|
CallHookExecuteCommand(nullptr, a_Split, a_Command, res);
|
|
return (res == crExecuted);
|
|
}
|
|
|
|
if (cmd->second.m_Plugin == nullptr)
|
|
{
|
|
// This is a built-in command
|
|
return false;
|
|
}
|
|
|
|
// Ask plugins first if a command is okay to execute the console command:
|
|
CommandResult res = crBlocked;
|
|
if (CallHookExecuteCommand(nullptr, a_Split, a_Command, res))
|
|
{
|
|
return (res == crExecuted);
|
|
}
|
|
|
|
return cmd->second.m_Handler->ExecuteCommand(a_Split, nullptr, a_Command, &a_Output);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player)
|
|
{
|
|
for (auto & Command : m_Commands)
|
|
{
|
|
if (NoCaseCompare(Command.first.substr(0, a_Text.length()), a_Text) != 0)
|
|
{
|
|
// Command name doesn't match
|
|
continue;
|
|
}
|
|
if ((a_Player != nullptr) && !a_Player->HasPermission(Command.second.m_Permission))
|
|
{
|
|
// Player doesn't have permission for the command
|
|
continue;
|
|
}
|
|
|
|
/* Client expects to only get back the last part of a space separated command.
|
|
Find the position of the beginning of the last part:
|
|
Position of last space + 1 for space separated commands
|
|
string::npos + 1 = 0 for commands that are not separated
|
|
|
|
Then skip all commands that have too many subcommands.
|
|
When the client asks for suggestions for "/time s"
|
|
the server must skip all commands that consist of more than 2 words just as
|
|
"/time set day". Or in other words, the position of the last space (separator)
|
|
in the strings must be equal or string::npos for both. */
|
|
size_t LastSpaceInText = a_Text.find_last_of(' ') + 1;
|
|
size_t LastSpaceInSuggestion = Command.first.find_last_of(' ') + 1;
|
|
|
|
if (LastSpaceInText != LastSpaceInSuggestion)
|
|
{
|
|
// Suggestion has more subcommands than a_Text
|
|
continue;
|
|
}
|
|
|
|
a_Results.push_back(Command.first.substr(LastSpaceInSuggestion));
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::IsValidHookType(int a_HookType)
|
|
{
|
|
return ((a_HookType >= 0) && (a_HookType <= HOOK_MAX));
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback a_Callback)
|
|
{
|
|
// TODO: Implement locking for plugins
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (plugin->GetName() == a_PluginName)
|
|
{
|
|
return a_Callback(*plugin);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPluginManager::ForEachPlugin(cPluginCallback a_Callback)
|
|
{
|
|
// TODO: Implement locking for plugins
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (a_Callback(*plugin))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AString cPluginManager::GetPluginFolderName(const AString & a_PluginName)
|
|
{
|
|
// TODO: Implement locking for plugins
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (plugin->GetName() == a_PluginName)
|
|
{
|
|
return plugin->GetFolderName();
|
|
}
|
|
}
|
|
return AString();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook)
|
|
{
|
|
if (a_Plugin == nullptr)
|
|
{
|
|
LOGWARN("Called cPluginManager::AddHook() with a_Plugin == nullptr");
|
|
return;
|
|
}
|
|
PluginList & Plugins = m_Hooks[a_Hook];
|
|
if (std::find(Plugins.cbegin(), Plugins.cend(), a_Plugin) == Plugins.cend())
|
|
{
|
|
Plugins.push_back(a_Plugin);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
size_t cPluginManager::GetNumPlugins(void) const
|
|
{
|
|
return m_Plugins.size();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
size_t cPluginManager::GetNumLoadedPlugins(void) const
|
|
{
|
|
size_t res = 0;
|
|
for (auto & plugin: m_Plugins)
|
|
{
|
|
if (plugin->IsLoaded())
|
|
{
|
|
res += 1;
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cPluginManager::GetFoldersToLoad(cSettingsRepositoryInterface & a_Settings)
|
|
{
|
|
// Check if the Plugins section exists.
|
|
if (!a_Settings.KeyExists("Plugins"))
|
|
{
|
|
InsertDefaultPlugins(a_Settings);
|
|
}
|
|
|
|
AStringVector res;
|
|
|
|
// Get the old format plugin list, and migrate it.
|
|
// Upgrade path added on 2020-03-27
|
|
auto OldValues = a_Settings.GetValues("Plugins");
|
|
for (const auto & NameValue : OldValues)
|
|
{
|
|
AString ValueName = NameValue.first;
|
|
if (ValueName.compare("Plugin") == 0)
|
|
{
|
|
AString PluginFile = NameValue.second;
|
|
if (
|
|
!PluginFile.empty() &&
|
|
(PluginFile != "0") &&
|
|
(PluginFile != "1")
|
|
)
|
|
{
|
|
a_Settings.DeleteValue("Plugins", ValueName);
|
|
a_Settings.SetValue("Plugins", PluginFile, "1");
|
|
}
|
|
}
|
|
} // for i - ini values
|
|
|
|
// Get the list of plugins to load:
|
|
auto Values = a_Settings.GetValues("Plugins");
|
|
for (const auto & NameValue : Values)
|
|
{
|
|
AString Enabled = NameValue.second;
|
|
if (Enabled == "1")
|
|
{
|
|
res.push_back(NameValue.first);
|
|
}
|
|
} // for i - ini values
|
|
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|