fdca7dc7f1
* Furnace drops contents * Brewing stand drops contents * Fix lit furnace drop * Fix brewing stand drop * Style * Style
71 lines
1.3 KiB
C++
71 lines
1.3 KiB
C++
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#pragma once
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#include "../Blocks/BlockPiston.h"
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#include "../BlockEntities/FurnaceEntity.h"
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#include "Mixins.h"
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class cBlockFurnaceHandler :
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public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>
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{
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using super = cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>;
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public:
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cBlockFurnaceHandler(BLOCKTYPE a_BlockType):
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super(a_BlockType)
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{
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}
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virtual bool GetPlacementBlockTypeMeta(
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cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
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int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
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int a_CursorX, int a_CursorY, int a_CursorZ,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
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) override
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{
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a_BlockType = m_BlockType;
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// FIXME: Do not use cPiston class for furnace placement!
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a_BlockMeta = cBlockPistonHandler::RotationPitchToMetaData(a_Player.GetYaw(), 0);
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return true;
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}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
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{
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cItems res(cItem(E_BLOCK_FURNACE, 1)); // We can't drop a lit furnace
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if (a_BlockEntity != nullptr)
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{
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auto be = static_cast<cFurnaceEntity *>(a_BlockEntity);
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res.AddItemGrid(be->GetContents());
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}
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return res;
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}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
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{
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UNUSED(a_Meta);
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return 11;
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}
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} ;
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