48 lines
757 B
C++
48 lines
757 B
C++
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#pragma once
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#include "BlockHandler.h"
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class cBlockFlowerHandler :
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public cBlockHandler
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{
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public:
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cBlockFlowerHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
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{
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NIBBLETYPE meta = a_BlockMeta & 0x7;
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return cItem(m_BlockType, 1, meta);
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}
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virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
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{
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return (a_RelY > 0) && IsBlockTypeOfDirt(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ));
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}
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
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{
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UNUSED(a_Meta);
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return 7;
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}
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} ;
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