43 lines
676 B
C++
43 lines
676 B
C++
#pragma once
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#include "ItemHandler.h"
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class cSimplePlaceableItemHandler :
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public cItemHandler
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{
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using Super = cItemHandler;
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public:
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cSimplePlaceableItemHandler(int a_ItemType, BLOCKTYPE a_BlockType) :
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Super(a_ItemType),
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m_BlockType(a_BlockType)
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{
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}
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virtual bool IsPlaceable(void) override
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{
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return true;
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}
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virtual bool GetPlacementBlockTypeMeta(
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cWorld * a_World, cPlayer * a_Player, const Vector3i a_PlacedBlockPos,
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eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPos,
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BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) override
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{
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a_BlockType = m_BlockType;
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a_BlockMeta = 0;
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return true;
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}
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private:
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BLOCKTYPE m_BlockType;
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};
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