..
ArrowEntity.cpp
Deal with covered switches consistently ( #4161 )
2018-02-04 23:07:12 +00:00
ArrowEntity.h
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Boat.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Boat.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
CMakeLists.txt
Add the fmt library ( #4065 )
2018-01-03 17:41:16 +00:00
EnderCrystal.cpp
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
EnderCrystal.h
Initial convertion of a_Dt to std::chrono
2015-01-11 21:12:26 +00:00
Entity.cpp
Add new flow direction calculating algorithm ( #4160 )
2018-07-27 10:01:53 +01:00
Entity.h
Broadcast refactor ( #4264 )
2018-07-24 22:30:49 +01:00
EntityEffect.cpp
Broadcast refactor ( #4264 )
2018-07-24 22:30:49 +01:00
EntityEffect.h
Implement invisibility effect
2017-08-03 15:34:38 +02:00
ExpBottleEntity.cpp
cWorld: Manually bind deprecated broadcast functions ( #4265 )
2018-07-27 00:12:41 +01:00
ExpBottleEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ExpOrb.cpp
Experience orb ( #4259 )
2018-08-02 15:59:10 +01:00
ExpOrb.h
Experience orb ( #4259 )
2018-08-02 15:59:10 +01:00
FallingBlock.cpp
Concrete mixing ( #4096 )
2018-01-03 16:33:31 +00:00
FallingBlock.h
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
FireChargeEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
FireChargeEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
FireworkEntity.cpp
Entities now bail out of ticks if destroyed ( #3363 )
2016-09-03 14:31:27 +03:00
FireworkEntity.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Floater.cpp
Broadcast refactor ( #4264 )
2018-07-24 22:30:49 +01:00
Floater.h
Changed fish launching mechanism ( #3520 )
2017-02-20 10:03:19 +01:00
GhastFireballEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
GhastFireballEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
HangingEntity.cpp
cPainting saving implemented
2015-03-13 23:05:06 +00:00
HangingEntity.h
Deal with covered switches consistently ( #4161 )
2018-02-04 23:07:12 +00:00
ItemFrame.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
ItemFrame.h
Unified cPacketizer across all protocols.
2015-03-22 19:46:08 +01:00
LeashKnot.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
LeashKnot.h
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Minecart.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Minecart.h
Fix minecart deceleration ( #4059 )
2017-10-21 17:53:24 +01:00
Painting.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Painting.h
cPainting saving implemented
2015-03-13 23:05:06 +00:00
Pawn.cpp
Reimplemented fall particles
2018-07-25 15:29:26 +01:00
Pawn.h
cPawn: Reset last ground height in ResetPosition ( #4261 )
2018-07-23 17:26:48 +01:00
Pickup.cpp
Broadcast refactor ( #4264 )
2018-07-24 22:30:49 +01:00
Pickup.h
Exp Orbs and Pickups are destroyed instantly by cacti. ( #4136 )
2018-01-16 19:13:17 +00:00
Player.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
Player.h
Rewrite explosion knock back ( #4251 )
2018-07-23 10:24:00 +01:00
ProjectileEntity.cpp
Deal with covered switches consistently ( #4161 )
2018-02-04 23:07:12 +00:00
ProjectileEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
SplashPotionEntity.cpp
cWorld: Manually bind deprecated broadcast functions ( #4265 )
2018-07-27 00:12:41 +01:00
SplashPotionEntity.h
Updated APIDoc ( #3985 )
2017-09-07 10:33:46 +02:00
ThrownEggEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownEggEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownEnderPearlEntity.cpp
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
ThrownEnderPearlEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownSnowballEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
ThrownSnowballEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
TNTEntity.cpp
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
2018-07-26 22:24:36 +01:00
TNTEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
WitherSkullEntity.cpp
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00
WitherSkullEntity.h
Changed some int parameters to vector parameters ( #3937 )
2017-09-07 10:25:34 +02:00