52 lines
902 B
C++
52 lines
902 B
C++
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#pragma once
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#include "BlockEntity.h"
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#include "Mixins.h"
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class cBlockEnderchestHandler :
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public cYawRotator<cBlockEntityHandler, 0x07, 0x03, 0x04, 0x02, 0x05>
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{
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using Super = cYawRotator<cBlockEntityHandler, 0x07, 0x03, 0x04, 0x02, 0x05>;
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public:
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cBlockEnderchestHandler(BLOCKTYPE a_BlockType):
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Super(a_BlockType)
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{
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}
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virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
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{
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// Only drop something when mined with a pickaxe:
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if (
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(a_Tool != nullptr) &&
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ItemCategory::IsPickaxe(a_Tool->m_ItemType)
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)
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{
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// Only drop self when mined with a silk-touch pickaxe:
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if (a_Tool->m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)
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{
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return cItem(E_BLOCK_ENDER_CHEST, 1, 0);
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}
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else
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{
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return cItem(E_BLOCK_OBSIDIAN, 8, 0);
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}
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}
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return {};
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}
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};
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