35 lines
466 B
C++
35 lines
466 B
C++
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#pragma once
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#include "Entity.h"
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// tolua_begin
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class cEnderCrystal :
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public cEntity
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{
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// tolua_end
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using super = cEntity;
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public:
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CLASS_PROTODEF(cEnderCrystal)
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cEnderCrystal(Vector3d a_Pos);
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private:
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// cEntity overrides:
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virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
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virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
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virtual void KilledBy(TakeDamageInfo & a_TDI) override;
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}; // tolua_export
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