34 lines
517 B
C++
34 lines
517 B
C++
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#pragma once
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#include "AggressiveMonster.h"
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class cPassiveAggressiveMonster:
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public cAggressiveMonster
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{
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using Super = cAggressiveMonster;
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public:
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cPassiveAggressiveMonster(
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const AString & a_ConfigName,
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eMonsterType a_MobType,
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const AString & a_SoundHurt,
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const AString & a_SoundDeath,
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const AString & a_SoundAmbient,
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float a_Width,
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float a_Height
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);
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virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
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virtual void EventSeePlayer(cPlayer *, cChunk & a_Chunk) override;
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} ;
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