75 lines
1.5 KiB
C++
75 lines
1.5 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Mooshroom.h"
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#include "../Entities/Player.h"
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cMooshroom::cMooshroom(void) :
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Super("Mooshroom", mtMooshroom, "entity.cow.hurt", "entity.cow.death", "entity.cow.ambient", 0.9f, 1.4f)
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{
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}
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void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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{
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if (IsBaby())
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{
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return; // Babies don't drop items
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}
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unsigned int LootingLevel = 0;
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if (a_Killer != nullptr)
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER);
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AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
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}
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void cMooshroom::OnRightClicked(cPlayer & a_Player)
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{
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switch (a_Player.GetEquippedItem().m_ItemType)
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{
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case E_ITEM_BUCKET:
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{
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// Milk the cow.
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.ReplaceOneEquippedItemTossRest(cItem(E_ITEM_MILK));
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}
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} break;
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case E_ITEM_BOWL:
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{
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// Soup the cow.
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.ReplaceOneEquippedItemTossRest(cItem(E_ITEM_MUSHROOM_SOUP));
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}
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} break;
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case E_ITEM_SHEARS:
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{
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.UseEquippedItem();
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}
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cItems Drops;
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Drops.emplace_back(E_BLOCK_RED_MUSHROOM, 5, 0);
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
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m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), mtCow, false);
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Destroy();
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} break;
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}
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}
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