43 lines
845 B
C++
43 lines
845 B
C++
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#pragma once
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#include "AggressiveMonster.h"
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class cGhast:
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public cAggressiveMonster
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{
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using Super = cAggressiveMonster;
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public:
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cGhast();
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CLASS_PROTODEF(cGhast)
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virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
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virtual bool Attack(std::chrono::milliseconds a_Dt) override;
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virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
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bool IsCharging(void) const { return m_IsCharging; }
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private:
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/** Specifies whether or not the ghast has started shooting a fireball. */
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bool m_IsCharging;
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/** Number of ticks until the ghast tries to fly to another position. */
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int m_FlightCooldown;
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/** Number of ticks until a projectile is created.
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Only used while m_IsCharging is true. */
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int m_TicksUntilShot;
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} ;
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