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CMakeLists.txt
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Force all headers other than "Globals.h" to be included with relative paths (#4269)
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2018-08-29 01:51:25 +01:00 |
ItemArmor.h
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
ItemAxe.h
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Deal with covered switches consistently (#4161)
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2018-02-04 23:07:12 +00:00 |
ItemBed.h
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
ItemBigFlower.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemBoat.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemBottle.h
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Tracer replacement (#3704)
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2017-05-11 13:34:36 +01:00 |
ItemBow.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemBrewingStand.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemBucket.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
ItemCake.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemCauldron.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemChest.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
ItemCloth.h
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
ItemComparator.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemDoor.h
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Add a formatting function for Vector3 (#4282)
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2018-09-24 21:33:39 +01:00 |
ItemDye.h
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Updated sounds and effect IDs (#3422)
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2017-02-15 06:05:24 +01:00 |
ItemEmptyMap.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemEyeOfEnder.h
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Create Ender Portal with Eyes of Ender (#4126)
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2019-05-11 20:43:26 +01:00 |
ItemFishingRod.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
ItemFlowerPot.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemFood.h
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Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875)
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2017-07-30 18:53:21 +01:00 |
ItemGoldenApple.h
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Golden Apple Fixes (#4130)
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2018-01-06 00:39:23 +00:00 |
ItemHandler.cpp
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
ItemHandler.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
ItemHoe.h
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Deal with covered switches consistently (#4161)
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2018-02-04 23:07:12 +00:00 |
ItemItemFrame.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
ItemLeaves.h
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
ItemLighter.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemLilypad.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemMap.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemMilk.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemMinecart.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemMobHead.h
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BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)
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2017-09-25 18:17:45 +02:00 |
ItemNetherWart.h
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
ItemPainting.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
ItemPickaxe.h
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Deal with covered switches consistently (#4161)
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2018-02-04 23:07:12 +00:00 |
ItemPotion.h
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Minor changes (#3909)
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2017-08-24 11:19:40 +02:00 |
ItemPumpkin.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemRedstoneDust.h
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Improved maps
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2015-07-14 21:46:30 +01:00 |
ItemRedstoneRepeater.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemSapling.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemSeeds.h
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Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875)
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2017-07-30 18:53:21 +01:00 |
ItemShears.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
ItemShovel.h
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Refactored block-to-pickup conversion. (#4417)
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2019-10-16 10:06:34 +02:00 |
ItemSign.h
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BigFlower fixes (#3826)
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2017-07-07 16:37:53 +02:00 |
ItemSlab.h
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Item durability loss now depends on the item used. (#4123)
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2018-01-05 11:28:06 +00:00 |
ItemSpawnEgg.h
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
ItemString.h
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Implemented tripwire(s) (hooks)
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2014-06-28 20:44:34 +01:00 |
ItemSugarcane.h
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Basic style fixes.
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2014-07-17 22:50:58 +02:00 |
ItemSword.h
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Deal with covered switches consistently (#4161)
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2018-02-04 23:07:12 +00:00 |
ItemThrowable.h
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Create Ender Portal with Eyes of Ender (#4126)
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2019-05-11 20:43:26 +01:00 |