// HTTPConnection.h // Declares the cHTTPConnection class representing a single persistent connection in the HTTP server. #pragma once #include "../OSSupport/Network.h" // fwd: class cHTTPServer; class cHTTPResponse; class cHTTPRequestParser; class cHTTPServerConnection : public cTCPLink::cCallbacks { public: enum eState { wcsRecvHeaders, ///< Receiving request headers (m_CurrentRequest is created if nullptr) wcsRecvBody, ///< Receiving request body (m_CurrentRequest is valid) wcsRecvIdle, ///< Has received the entire body, waiting to send the response (m_CurrentRequest == nullptr) wcsSendingResp, ///< Sending response body (m_CurrentRequest == nullptr) wcsInvalid, ///< The request was malformed, the connection is closing } ; cHTTPServerConnection(cHTTPServer & a_HTTPServer); virtual ~cHTTPServerConnection(); /** Sends HTTP status code together with a_Reason (used for HTTP errors). Sends the a_Reason as the body as well, so that browsers display it. */ void SendStatusAndReason(int a_StatusCode, const AString & a_Reason); /** Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm */ void SendNeedAuth(const AString & a_Realm); /** Sends the headers contained in a_Response */ void Send(const cHTTPResponse & a_Response); /** Sends the data as the response (may be called multiple times) */ void Send(const void * a_Data, size_t a_Size); /** Sends the data as the response (may be called multiple times) */ void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); } /** Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive) */ void FinishResponse(void); /** Resets the internal connection state for a new request. Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd" */ void AwaitNextRequest(void); /** Terminates the connection; finishes any request being currently processed */ void Terminate(void); protected: typedef std::map cNameValueMap; /** The parent webserver that is to be notified of events on this connection */ cHTTPServer & m_HTTPServer; /** All the incoming data until the entire request header is parsed */ AString m_IncomingHeaderData; /** Status in which the request currently is */ eState m_State; /** The request being currently received Valid only between having parsed the headers and finishing receiving the body. */ cHTTPRequestParser * m_CurrentRequest; /** Number of bytes that remain to read for the complete body of the message to be received. Valid only in wcsRecvBody */ size_t m_CurrentRequestBodyRemaining; /** The network link attached to this connection. */ cTCPLinkPtr m_Link; // cTCPLink::cCallbacks overrides: /** The link instance has been created, remember it. */ virtual void OnLinkCreated(cTCPLinkPtr a_Link) override; /** Data is received from the client. */ virtual void OnReceivedData(const char * a_Data, size_t a_Size) override; /** The socket has been closed for any reason. */ virtual void OnRemoteClosed(void) override; /** An error has occurred on the socket. */ virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override; // Overridable: /** Called to send raw data over the link. Descendants may provide data transformations (SSL etc.) */ virtual void SendData(const void * a_Data, size_t a_Size); /** Sends the raw data over the link. Descendants may provide data transformations (SSL etc.) via the overridable SendData() function. */ void SendData(const AString & a_Data) { SendData(a_Data.data(), a_Data.size()); } } ; typedef std::vector cHTTPServerConnections;