// HTTPServer.h // Declares the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing #pragma once #include "../OSSupport/ListenThread.h" #include "../OSSupport/SocketThreads.h" #include "../../iniFile/iniFile.h" // fwd: class cHTTPServer; class cHTTPMessage; class cHTTPRequest; class cHTTPResponse; class cHTTPConnection : public cSocketThreads::cCallback { public: enum eState { wcsRecvHeaders, ///< Receiving request headers (m_CurrentRequest == NULL) wcsRecvBody, ///< Receiving request body (m_CurrentRequest is valid) wcsRecvIdle, ///< Has received the entire body, waiting to send the response (m_CurrentRequest == NULL) wcsSendingResp, ///< Sending response body (m_CurrentRequest == NULL) wcsInvalid, ///< The request was malformed, the connection is closing } ; cHTTPConnection(cHTTPServer & a_HTTPServer); /// Sends HTTP status code together with a_Reason (used for HTTP errors) void SendStatusAndReason(int a_StatusCode, const AString & a_Reason); /// Sends the headers contained in a_Response void Send(const cHTTPResponse & a_Response); /// Sends the data as the response (may be called multiple times) void Send(const void * a_Data, int a_Size); /// Sends the data as the response (may be called multiple times) void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); } /// Finishes sending current response, gets ready for receiving another request (HTTP 1.1 keepalive) void FinishResponse(void); protected: typedef std::map cNameValueMap; /// The parent webserver that is to be notified of events on this connection cHTTPServer & m_HTTPServer; /// All the incoming data until the entire request header is parsed AString m_IncomingHeaderData; /// Status in which the request currently is eState m_State; /// Data that is queued for sending, once the socket becomes writable AString m_OutgoingData; /// The request being currently received (valid only between having parsed the headers and finishing receiving the body) cHTTPRequest * m_CurrentRequest; /// Parses the header in m_IncomingData until the specified end mark void ParseHeader(size_t a_IdxEnd); /// Sends the response status and headers. Transition from wrsRecvBody to wrsSendingResp. void SendRespHeaders(void); // cSocketThreads::cCallback overrides: virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client virtual void SocketClosed (void) override; // The socket has been closed for any reason } ; typedef std::vector cHTTPConnections; class cHTTPServer : public cListenThread::cCallback { public: cHTTPServer(void); bool Initialize(cIniFile & a_IniFile); protected: friend class cHTTPConnection; cListenThread m_ListenThreadIPv4; cListenThread m_ListenThreadIPv6; cSocketThreads m_SocketThreads; cCriticalSection m_CSConnections; cHTTPConnections m_Connections; ///< All the connections that are currently being serviced // cListenThread::cCallback overrides: virtual void OnConnectionAccepted(cSocket & a_Socket) override; /// Called by cHTTPConnection to close the connection (presumably due to an error) void CloseConnection(cHTTPConnection & a_Connection); /// Called by cHTTPConnection when it finishes parsing the request header void NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); /// Called by cHTTPConenction when it receives more data for the request body void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); /// Called by cHTTPConnection when it detects that the request has finished (all of its body has been received) void RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); } ;