#pragma once #include "cSimulator.h" #include class cSimulatorManager { public: cSimulatorManager(); ~cSimulatorManager(); void Simulate( float a_Dt ); void WakeUp(int a_X, int a_Y, int a_Z); void RegisterSimulator(cSimulator *a_Simulator, short a_Rate); protected: std::vector *> m_Simulators; long long m_Ticks; };