#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Piston.h" #include "Redstone.h" #include "ChunkDef.h" #include "Pickup.h" #include "Item.h" #include "Root.h" #include "ClientHandle.h" #include "World.h" #include "BlockID.h" #include "Server.h" #include "blocks/BlockHandler.h" extern bool g_BlockPistonBreakable[]; #define AddDir( x, y, z, dir, amount ) switch(dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\ case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\ case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; } cPiston::cPiston( cWorld* a_World ) :m_World ( a_World ) { } unsigned short cPiston::FirstPassthroughBlock( int pistonX, int pistonY, int pistonZ, char pistonmeta ) { unsigned short ret; pistonmeta &= 7; if(pistonmeta >= 6) { // just in case, it shouldn't happen but if it would, it'd case inf loop printf("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n"); return 9001; } char currBlock; for( ret = 0; ret < 24; ret++ ) { // push up to 24 blocks AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1 ) currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ ); if(currBlock == E_BLOCK_BEDROCK || currBlock == E_BLOCK_OBSIDIAN || currBlock == E_BLOCK_PISTON_EXTENSION ) {return 9001;} if(g_BlockPistonBreakable[currBlock]) {return ret;} } return 9001; } void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) { char pistonBlock = m_World->GetBlock( pistx, pisty, pistz ); char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz ); char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8; bool recalc = false; if ( (pistonMeta & 0x8) == 0x0 ) // only extend if piston is not already extended { unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta); if (dist > 9000) return; // too many blocks AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 ) BLOCKTYPE currBlock = m_World->GetBlock (pistx, pisty, pistz); NIBBLETYPE currMeta = m_World->GetBlockMeta(pistx, pisty, pistz); if (currBlock != E_BLOCK_AIR) { cBlockHandler * Handler = BlockHandler(currBlock); if(Handler->DropOnUnsuitable()) { Handler->DropBlock(m_World, pistx, pisty, pistz); } recalc = true; } int oldx = pistx, oldy = pisty, oldz = pistz; char currBlockMeta; for (int i = dist + 1; i>0; i--) { AddDir(pistx, pisty, pistz, pistonMeta & 7, -1) currBlock = m_World->GetBlock(pistx, pisty, pistz); currBlockMeta = m_World->GetBlockMeta(pistx, pisty, pistz); m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta); oldx = pistx; oldy = pisty; oldz = pistz; } m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON); m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 ); int extx = pistx; int exty = pisty; int extz = pistz; AddDir(extx, exty, extz, pistonMeta & 7, 1) m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta & 7); if (recalc) { cRedstone Redstone(m_World); Redstone.ChangeRedstone(extx, exty, extz, false); // recalculate redstone around current device Redstone.ChangeRedstone(pistx, pisty, pistz, false); // recalculate redstone around current device } } } void cPiston::RetractPiston( int pistx, int pisty, int pistz ) { char pistonBlock = m_World->GetBlock( pistx, pisty, pistz ); char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz ); if (pistonMeta <= 6) // only retract if piston is not already retracted { return; } m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON); m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); AddDir(pistx, pisty, pistz, pistonMeta & 7, 1) if (m_World->GetBlock(pistx, pisty, pistz) == E_BLOCK_PISTON_EXTENSION) { if (pistonBlock == E_BLOCK_STICKY_PISTON) { int tempx = pistx, tempy = pisty, tempz = pistz; AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 ) char tempblock = m_World->GetBlock( tempx, tempy, tempz ); if ( (tempblock == E_BLOCK_OBSIDIAN) || (tempblock == E_BLOCK_BEDROCK) || (tempblock == E_BLOCK_PISTON_EXTENSION) ) { // These cannot be moved by the sticky piston, bail out return; } m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) ); m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 ); } else { m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 ); } } }