#pragma once #include "PassiveMonster.h" class cMooshroom : public cPassiveMonster { typedef cPassiveMonster super; public: cMooshroom(void); CLASS_PROTODEF(cMooshroom); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; bool IsBegging (void) const { return m_IsBegging; } private: bool m_IsBegging; } ;