// Protocol_1_12.h /* Declares the 1.12 protocol classes: - cProtocol_1_12 - release 1.12 protocol (#335) - cProtocol_1_12_1 - release 1.12.1 protocol (#338) - cProtocol_1_12_2 - release 1.12.2 protocol (#340) (others may be added later in the future for the 1.12 release series) */ #pragma once #include "Protocol_1_11.h" class cProtocol_1_12 : public cProtocol_1_11_1 { typedef cProtocol_1_11_1 super; public: cProtocol_1_12(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override; virtual void SendHideTitle(void) override; virtual void SendResetTitle(void) override; virtual void SendSpawnMob(const cMonster & a_Mob) override; virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override; protected: virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override; virtual void HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer); virtual void HandlePacketCraftingBookData(cByteBuffer & a_ByteBuffer); virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override; virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override; virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override; virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override; protected: virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override; }; class cProtocol_1_12_1 : public cProtocol_1_12 { typedef cProtocol_1_12 super; public: cProtocol_1_12_1(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); protected: virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override; virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override; virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override; }; class cProtocol_1_12_2: public cProtocol_1_12_1 { typedef cProtocol_1_12_1 Super; public: cProtocol_1_12_2(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State): Super(a_Client, a_ServerAddress, a_ServerPort, a_State) { } protected: virtual void HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer) override; virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override; virtual void SendKeepAlive(UInt32 a_PingID) override; };