#pragma once #include "../Registries/Statistics.h" #include "../Mobs/MonsterTypes.h" namespace NamespaceSerializer { enum class Namespace { Minecraft, Cuberite, Unknown }; unsigned DataVersion(); std::string_view From(Statistic a_ID); std::string_view From(eMonsterType a_ID); Statistic ToCustomStatistic(std::string_view a_ID); eMonsterType ToMonsterType(std::string_view a_ID); std::pair SplitNamespacedID(std::string_view ID); }