#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Piston.h" #include "ChunkDef.h" #include "Pickup.h" #include "Item.h" #include "Root.h" #include "ClientHandle.h" #include "World.h" #include "BlockID.h" #include "Server.h" #include "Blocks/BlockHandler.h" extern bool g_BlockPistonBreakable[]; #define AddDir( x, y, z, dir, amount ) \ switch (dir) \ { \ case 0: (y)-=(amount); break; \ case 1: (y)+=(amount); break; \ case 2: (z)-=(amount); break; \ case 3: (z)+=(amount); break; \ case 4: (x)-=(amount); break; \ case 5: (x)+=(amount); break; \ } cPiston::cPiston(cWorld * a_World) : m_World(a_World) { } unsigned short cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pistonZ, char pistonmeta) { unsigned short ret; pistonmeta &= 7; if (pistonmeta >= 6) { // Just in case, it shouldn't happen but if it would, it'd case inf loop LOGD("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n"); return 9001; } BLOCKTYPE currBlock; for (ret = 0; ret < 24; ret++) // push up to 24 blocks { AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1) currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ ); if ((currBlock == E_BLOCK_BEDROCK) || (currBlock == E_BLOCK_OBSIDIAN) || (currBlock == E_BLOCK_PISTON_EXTENSION)) { return 9001; } if (g_BlockPistonBreakable[currBlock]) { return ret; } } return 9001; } void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) { BLOCKTYPE pistonBlock; NIBBLETYPE pistonMeta; m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta); char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8; if ( (pistonMeta & 0x8) != 0x0 ) { // Piston already extended, bail out return; } unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta); if (dist > 9000) return; // too many blocks AddDir(pistx, pisty, pistz, pistonMeta & 7, dist + 1) BLOCKTYPE currBlock; NIBBLETYPE currMeta; m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currMeta); if (currBlock != E_BLOCK_AIR) { cBlockHandler * Handler = BlockHandler(currBlock); if (Handler->DoesDropOnUnsuitable()) { Handler->DropBlock(m_World, NULL, pistx, pisty, pistz); } } int oldx = pistx, oldy = pisty, oldz = pistz; NIBBLETYPE currBlockMeta; for (int i = dist + 1; i > 0; i--) { AddDir(pistx, pisty, pistz, pistonMeta & 7, -1) m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta); m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta); oldx = pistx; oldy = pisty; oldz = pistz; } m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON); m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f); m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 ); int extx = pistx; int exty = pisty; int extz = pistz; AddDir(extx, exty, extz, pistonMeta & 7, 1) m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta & 7); } void cPiston::RetractPiston( int pistx, int pisty, int pistz ) { BLOCKTYPE pistonBlock; NIBBLETYPE pistonMeta; m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta); if (pistonMeta <= 6) { // Already retracted, bail out return; } m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON); m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f); m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); AddDir(pistx, pisty, pistz, pistonMeta & 7, 1) if (m_World->GetBlock(pistx, pisty, pistz) != E_BLOCK_PISTON_EXTENSION) { LOGD("%s: Piston without an extension?", __FUNCTION__); return; } if (pistonBlock == E_BLOCK_STICKY_PISTON) { int tempx = pistx, tempy = pisty, tempz = pistz; AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 ) BLOCKTYPE tempblock; NIBBLETYPE tempmeta; m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempblock, tempmeta); if ( (tempblock == E_BLOCK_OBSIDIAN) || (tempblock == E_BLOCK_BEDROCK) || (tempblock == E_BLOCK_PISTON_EXTENSION) ) { // These cannot be moved by the sticky piston, bail out return; } m_World->SetBlock(pistx, pisty, pistz, tempblock, tempmeta); m_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0); } else { m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0); } }