#pragma once #include "AggressiveMonster.h" class cPassiveAggressiveMonster : public cAggressiveMonster { typedef cAggressiveMonster super; public: cPassiveAggressiveMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath); virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; } ;