#pragma once #include "PassiveAggressiveMonster.h" class cEnderman : public cPassiveAggressiveMonster { typedef cPassiveAggressiveMonster super; public: cEnderman(void); CLASS_PROTODEF(cEnderman); virtual void Tick(float a_Dt, MTRand & a_TickRandom) override; virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override; } ;