#pragma once #include "cPlugin.h" #include #include "squirrelbindings/SquirrelObject.h" class cPlugin_Squirrel : public cPlugin { public: cPlugin_Squirrel(const char* a_PluginName); ~cPlugin_Squirrel(); void OnDisable(); bool Initialize(); void Tick(float a_Dt); bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override; bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override; bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override; bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override; bool OnChat (const char* a_Chat, cPlayer* a_Player ) override; bool OnLogin (cPacket_Login* a_PacketData ) override; void OnPlayerSpawn (cPlayer* a_Player ) override; bool OnPlayerJoin (cPlayer* a_Player ) override; void OnPlayerMove (cPlayer* a_Player ) override; void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override; void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); bool OnWeatherChanged (cWorld * a_World) override; bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override; bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; protected: const char * m_PluginName; cCriticalSection m_CriticalSection; SquirrelObject *m_Plugin; };