#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPiston.h" #include "cRedstone.h" #include "ChunkDef.h" #include "cPickup.h" #include "cBlockToPickup.h" #include "cItem.h" #include "cRoot.h" #include "cClientHandle.h" #include "cWorld.h" #include "BlockID.h" #include "packets/cPacket_BlockAction.h" #include "cServer.h" #include "blocks/Block.h" extern bool g_BlockPistonBreakable[]; #define AddDir( x, y, z, dir, amount ) switch(dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\ case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\ case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; } cPiston::cPiston( cWorld* a_World ) :m_World ( a_World ) { } unsigned short cPiston::FirstPassthroughBlock( int pistonX, int pistonY, int pistonZ, char pistonmeta ) { unsigned short ret; pistonmeta &= 7; if(pistonmeta >= 6) { // just in case, it shouldn't happen but if it would, it'd case inf loop printf("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n"); return 9001; } char currBlock; for( ret = 0; ret < 24; ret++ ) { // push up to 24 blocks AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1 ) currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ ); if(currBlock == E_BLOCK_BEDROCK || currBlock == E_BLOCK_OBSIDIAN || currBlock == E_BLOCK_PISTON_EXTENSION ) {return 9001;} if(g_BlockPistonBreakable[currBlock]) {return ret;} } return 9001; } void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) { char pistonBlock = m_World->GetBlock( pistx, pisty, pistz ); char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz ); char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8; bool recalc = false; if ( (pistonMeta & 0x8) == 0x0 ) // only extend if piston is not already extended { unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta); if (dist > 9000) return; // too many blocks AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 ) BLOCKTYPE currBlock = m_World->GetBlock (pistx, pisty, pistz); NIBBLETYPE currMeta = m_World->GetBlockMeta(pistx, pisty, pistz); if (currBlock != E_BLOCK_AIR) { cBlockHandler * Handler = BlockHandler(currBlock); if(Handler->DropOnUnsuitable()) { Handler->DropBlock(m_World, pistx, pisty, pistz); } recalc = true; } int oldx = pistx, oldy = pisty, oldz = pistz; char currBlockMeta; for (int i = dist+1; i>0; i--) { AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 ) currBlock = m_World->GetBlock( pistx, pisty, pistz ); currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz ); m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta ); oldx = pistx; oldy = pisty; oldz = pistz; } cPacket_BlockAction Action; Action.m_PosX = (int)pistx; Action.m_PosY = (short)pisty; Action.m_PosZ = (int)pistz; Action.m_Byte1 = 0; Action.m_Byte2 = pistonMeta; m_World->BroadcastToChunkOfBlock(pistx, pisty, pistz, &Action); m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 ); int extx = pistx; int exty = pisty; int extz = pistz; AddDir( extx, exty, extz, pistonMeta&7, 1 ) m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 ); if (recalc) { cRedstone Redstone(m_World); Redstone.ChangeRedstone( extx, exty, extz, false ); //recalculate redstone around current device. Redstone.ChangeRedstone( pistx, pisty, pistz, false ); //recalculate redstone around current device. } } } void cPiston::RetractPiston( int pistx, int pisty, int pistz ) { char pistonBlock = m_World->GetBlock( pistx, pisty, pistz ); char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz ); if (pistonMeta <= 6) // only retract if piston is not already retracted { return; } //send blockaction packet cPacket_BlockAction Action; Action.m_PosX = (int)pistx; Action.m_PosY = (short)pisty; Action.m_PosZ = (int)pistz; Action.m_Byte1 = 1; Action.m_Byte2 = pistonMeta & ~(8); m_World->BroadcastToChunkOfBlock(pistx, pisty, pistz, &Action ); m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) ); AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 ) if ( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) { if ( pistonBlock == E_BLOCK_STICKY_PISTON ) { int tempx = pistx, tempy = pisty, tempz = pistz; AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 ) char tempblock = m_World->GetBlock( tempx, tempy, tempz ); if ( (tempblock == E_BLOCK_OBSIDIAN) || (tempblock == E_BLOCK_BEDROCK) || (tempblock == E_BLOCK_PISTON_EXTENSION) ) { // These cannot be moved by the sticky piston, bail out return; } m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) ); m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 ); } else { m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 ); } } }