#pragma once #include "BlockPlant.h" class cBlockSugarcaneHandler : public cBlockPlant { typedef cBlockPlant Super; public: cBlockSugarcaneHandler(BLOCKTYPE a_BlockType) : Super(a_BlockType, false) { } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_ITEM_SUGARCANE, 1, 0)); } virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) { return false; } switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)) { case E_BLOCK_DIRT: case E_BLOCK_GRASS: case E_BLOCK_FARMLAND: case E_BLOCK_SAND: { static const struct { int x, z; } Coords[] = { {-1, 0}, { 1, 0}, { 0, -1}, { 0, 1}, } ; a_RelY -= 1; for (size_t i = 0; i < ARRAYCOUNT(Coords); i++) { BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; if (!a_Chunk.UnboundedRelGetBlock(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z, BlockType, BlockMeta)) { // Too close to the edge, cannot simulate return true; } if (IsBlockWater(BlockType)) { return true; } } // for i - Coords[] // Not directly neighboring a water block return false; } case E_BLOCK_SUGARCANE: { return true; } } return false; } virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (CanGrow(a_Chunk, a_RelX, a_RelY, a_RelZ) == paGrowth) { a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 7; } protected: virtual PlantAction CanGrow(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { auto Action = paStay; if (((a_RelY + 1) < cChunkDef::Height) && (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ) == E_BLOCK_AIR)) { Action = Super::CanGrow(a_Chunk, a_RelX, a_RelY, a_RelZ); } return Action; } } ;